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chore: initial commit

Signed-off-by: Alan Brault <alan.brault@visus.io>
This commit is contained in:
2025-11-17 08:02:58 -05:00
commit 3346eecb52
77 changed files with 4246 additions and 0 deletions

34
.gitignore vendored Normal file
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# Gradle files
.gradle/
build/
# Local configuration file (sdk path, etc)
local.properties
# Log/OS Files
*.log
# Android Studio generated files and folders
captures/
.externalNativeBuild/
.cxx/
*.aab
*.apk
output-metadata.json
# IntelliJ
*.iml
.idea/
misc.xml
deploymentTargetDropDown.xml
render.experimental.xml
# Keystore files
*.jks
*.keystore
# Google Services (e.g. APIs or Firebase)
google-services.json
# Android Profiling
*.hprof

1
app/.gitignore vendored Normal file
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/build

60
app/build.gradle.kts Normal file
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plugins {
alias(libs.plugins.android.application)
alias(libs.plugins.kotlin.android)
alias(libs.plugins.kotlin.compose)
}
android {
namespace = "io.visus.solanim"
compileSdk {
version = release(36)
}
defaultConfig {
applicationId = "io.visus.solanim"
minSdk = 35
targetSdk = 36
versionCode = 1
versionName = "1.0"
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
isMinifyEnabled = false
proguardFiles(
getDefaultProguardFile("proguard-android-optimize.txt"),
"proguard-rules.pro"
)
}
}
compileOptions {
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
kotlinOptions {
jvmTarget = "17"
}
buildFeatures {
compose = true
}
}
dependencies {
implementation(libs.androidx.core.ktx)
implementation(libs.androidx.lifecycle.runtime.ktx)
implementation(libs.androidx.activity.compose)
implementation(libs.androidx.lifecycle.viewmodel.compose)
implementation(libs.koin.androidx.compose)
implementation(libs.koin.androidx.compose.navigation)
implementation(project(":lib:solanim-ui"))
implementation(project(":lib:vulkan"))
testImplementation(libs.junit)
androidTestImplementation(libs.androidx.junit)
androidTestImplementation(libs.androidx.espresso.core)
androidTestImplementation(platform(libs.androidx.compose.bom))
androidTestImplementation(libs.androidx.compose.ui.test.junit4)
debugImplementation(libs.androidx.compose.ui.tooling)
debugImplementation(libs.androidx.compose.ui.test.manifest)
}

21
app/proguard-rules.pro vendored Normal file
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# Add project specific ProGuard rules here.
# You can control the set of applied configuration files using the
# proguardFiles setting in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
# Uncomment this to preserve the line number information for
# debugging stack traces.
#-keepattributes SourceFile,LineNumberTable
# If you keep the line number information, uncomment this to
# hide the original source file name.
#-renamesourcefileattribute SourceFile

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package io.visus.solanim
import androidx.test.platform.app.InstrumentationRegistry
import androidx.test.ext.junit.runners.AndroidJUnit4
import org.junit.Test
import org.junit.runner.RunWith
import org.junit.Assert.*
/**
* Instrumented test, which will execute on an Android device.
*
* See [testing documentation](http://d.android.com/tools/testing).
*/
@RunWith(AndroidJUnit4::class)
class ExampleInstrumentedTest {
@Test
fun useAppContext() {
// Context of the app under test.
val appContext = InstrumentationRegistry.getInstrumentation().targetContext
assertEquals("io.visus.solanim", appContext.packageName)
}
}

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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application
android:name=".MainApplication"
android:allowBackup="true"
android:dataExtractionRules="@xml/data_extraction_rules"
android:fullBackupContent="@xml/backup_rules"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/Theme.SolAnim">
<activity
android:name=".presentation.ui.MainActivity"
android:exported="true"
android:theme="@style/Theme.SolAnim">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>

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package io.visus.solanim
import android.app.Application
import io.visus.solanim.di.appModule
import org.koin.android.ext.koin.androidContext
import org.koin.android.ext.koin.androidLogger
import org.koin.core.context.startKoin
import org.koin.core.logger.Level
class MainApplication : Application() {
override fun onCreate() {
super.onCreate()
startKoin {
androidContext(this@MainApplication)
androidLogger(Level.DEBUG)
modules(appModule)
}
}
}

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package io.visus.solanim.di
import io.visus.solanim.presentation.viewmodel.MainViewModel
import io.visus.solanim.domain.repository.solar.SolarAnimationSettingsRepository
import io.visus.solanim.domain.repository.solar.SolarAnimationSettingsRepositoryImpl
import io.visus.solanim.domain.usecase.solar.GetSettingsUseCase
import io.visus.solanim.domain.usecase.solar.UpdateColorUseCase
import io.visus.solanim.domain.usecase.solar.UpdateRotationSpeedUseCase
import org.koin.core.module.dsl.bind
import org.koin.core.module.dsl.singleOf
import org.koin.core.module.dsl.viewModelOf
import org.koin.dsl.module
val appModule = module {
singleOf(::SolarAnimationSettingsRepositoryImpl) { bind<SolarAnimationSettingsRepository>() }
singleOf(::GetSettingsUseCase)
singleOf(::UpdateColorUseCase)
singleOf(::UpdateRotationSpeedUseCase)
viewModelOf(::MainViewModel)
}

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package io.visus.solanim.domain.model.solar
/**
* Default values for solar animation settings.
*/
object SolarAnimationDefaults {
const val DEFAULT_COLOR: Int = 0xFFFC9601.toInt()
const val DEFAULT_ROTATION_SPEED: Float = 1.0f
}

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package io.visus.solanim.domain.model.solar
/**
* Data class representing the settings for solar animation.
*
* @property color The color of the solar animation.
* @property rotationSpeed The rotation speed of the solar animation.
*/
data class SolarAnimationSettings(
val color: Int,
val rotationSpeed: Float
)

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package io.visus.solanim.domain.repository.solar
import io.visus.solanim.domain.model.solar.SolarAnimationSettings
import kotlinx.coroutines.flow.Flow
/**
* Repository interface for managing solar animation settings.
*/
interface SolarAnimationSettingsRepository {
/**
* Retrieves the current solar animation settings as a flow.
*
* @return A flow emitting the current [SolarAnimationSettings].
*/
fun getSettings(): Flow<SolarAnimationSettings>
/**
* Updates the color of the solar animation.
*
* @param color The new color value.
*/
suspend fun updateColor(color: Int)
/**
* Updates the rotation speed of the solar animation.
*
* @param speed The new rotation speed value.
*/
suspend fun updateRotationSpeed(speed: Float)
}

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package io.visus.solanim.domain.repository.solar
import io.visus.solanim.domain.model.solar.SolarAnimationDefaults
import io.visus.solanim.domain.model.solar.SolarAnimationSettings
import kotlinx.coroutines.flow.Flow
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.asStateFlow
import kotlinx.coroutines.flow.update
/**
* Implementation of [SolarAnimationSettingsRepository] using in-memory storage.
*/
class SolarAnimationSettingsRepositoryImpl : SolarAnimationSettingsRepository {
private val _settings: MutableStateFlow<SolarAnimationSettings> = MutableStateFlow(
SolarAnimationSettings(
color = SolarAnimationDefaults.DEFAULT_COLOR,
rotationSpeed = SolarAnimationDefaults.DEFAULT_ROTATION_SPEED
)
)
/**
* Retrieves the current solar animation settings as a flow.
*
* @return A flow emitting the current [SolarAnimationSettings].
*/
override fun getSettings(): Flow<SolarAnimationSettings> = _settings.asStateFlow()
/**
* Updates the color of the solar animation.
*
* @param color The new color value.
*/
override suspend fun updateColor(color: Int) {
_settings.update { it.copy(color = color) }
}
/**
* Updates the rotation speed of the solar animation.
*
* @param speed The new rotation speed value.
*/
override suspend fun updateRotationSpeed(speed: Float) {
_settings.update { it.copy(rotationSpeed = speed) }
}
}

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package io.visus.solanim.domain.usecase.solar
import io.visus.solanim.domain.repository.solar.SolarAnimationSettingsRepository
/**
* Use case for retrieving solar animation settings.
*
* @property repository The repository to access solar animation settings.
*/
class GetSettingsUseCase(private val repository: SolarAnimationSettingsRepository) {
operator fun invoke() = repository.getSettings()
}

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package io.visus.solanim.domain.usecase.solar
import io.visus.solanim.domain.repository.solar.SolarAnimationSettingsRepository
/**
* Use case for updating the color of the solar animation.
*
* @property repository The repository to access solar animation settings.
*/
class UpdateColorUseCase(private val repository: SolarAnimationSettingsRepository) {
suspend operator fun invoke(color: Int) = repository.updateColor(color)
}

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package io.visus.solanim.domain.usecase.solar
import io.visus.solanim.domain.repository.solar.SolarAnimationSettingsRepository
/**
* Use case for updating the rotation speed of the solar animation.
*
* @property repository The repository to access solar animation settings.
*/
class UpdateRotationSpeedUseCase(private val repository: SolarAnimationSettingsRepository) {
suspend operator fun invoke(rotationSpeed: Float) = repository.updateRotationSpeed(rotationSpeed)
}

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package io.visus.solanim.presentation.ui
import android.os.Bundle
import androidx.activity.ComponentActivity
import androidx.activity.SystemBarStyle
import androidx.activity.compose.setContent
import androidx.activity.enableEdgeToEdge
import androidx.compose.foundation.background
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.runtime.Composable
import androidx.compose.runtime.collectAsState
import androidx.compose.runtime.getValue
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.toArgb
import androidx.compose.ui.res.stringResource
import androidx.compose.ui.unit.dp
import com.github.skydoves.colorpicker.compose.BrightnessSlider
import com.github.skydoves.colorpicker.compose.ColorEnvelope
import com.github.skydoves.colorpicker.compose.HsvColorPicker
import com.github.skydoves.colorpicker.compose.rememberColorPickerController
import io.visus.solanim.R
import io.visus.solanim.presentation.viewmodel.MainUiState
import io.visus.solanim.presentation.viewmodel.MainViewModel
import io.visus.solanim.ui.AppTheme
import io.visus.solanim.ui.components.Scaffold
import io.visus.solanim.ui.components.Slider
import io.visus.solanim.ui.components.SliderDefaults
import io.visus.solanim.ui.components.Text
import io.visus.solanim.ui.components.topbar.TopBar
import io.visus.solanim.ui.components.topbar.TopBarDefaults
import org.koin.androidx.viewmodel.ext.android.viewModel
class MainActivity : ComponentActivity() {
private val mainViewModel: MainViewModel by viewModel()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
enableEdgeToEdge(
statusBarStyle = SystemBarStyle.dark(
scrim = android.graphics.Color.TRANSPARENT
)
)
setContent {
val uiState by mainViewModel.uiState.collectAsState()
AppTheme {
App(
uiState = uiState,
onRotationSpeedValueChange = { mainViewModel.onRotationSpeedChange(it) },
onColorChange = { mainViewModel.onSelectColorChange(it.color.toArgb()) }
)
}
}
}
}
@Composable
fun App(
uiState: MainUiState,
onRotationSpeedValueChange: (Float) -> Unit,
onColorChange: (ColorEnvelope) -> Unit,
) {
Scaffold(
containerColor = Color.Transparent,
modifier = Modifier
.fillMaxSize()
.background(AppTheme.colors.defaultBackgroundGradient),
topBar = {
TopBar(
colors = TopBarDefaults.topBarColors(
containerColor = Color.Transparent,
),
modifier = Modifier
.fillMaxWidth()
) {
Column(
modifier = Modifier.padding(horizontal = 72.dp)
) {
Text(
text = stringResource(
R.string.rotation_speed,
uiState.rotationSpeed
),
color = AppTheme.colors.white,
)
Slider(
value = uiState.rotationSpeed,
onValueChange = onRotationSpeedValueChange,
valueRange = 0f..2f,
colors = SliderDefaults.colors(
thumbColor = AppTheme.colors.tertiary,
activeTrackColor = AppTheme.colors.tertiary,
inactiveTrackColor = AppTheme.colors.tertiary.copy(alpha = 0.3f),
),
modifier = Modifier.fillMaxWidth()
)
}
}
},
bottomBar = {
val colorPickerController = rememberColorPickerController()
Column(
modifier = Modifier
.fillMaxWidth()
.background(Color.Transparent)
.padding(vertical = 96.dp, horizontal = 32.dp)
) {
HsvColorPicker(
modifier = Modifier
.fillMaxWidth()
.height(150.dp),
controller = colorPickerController,
initialColor = Color(uiState.selectedColor),
onColorChanged = onColorChange
)
BrightnessSlider(
modifier = Modifier
.fillMaxWidth()
.padding(vertical = 10.dp)
.height(16.dp),
controller = colorPickerController,
initialColor = Color(uiState.selectedColor)
)
}
}
) { }
}

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package io.visus.solanim.presentation.viewmodel
import androidx.lifecycle.ViewModel
import androidx.lifecycle.viewModelScope
import io.visus.solanim.domain.model.solar.SolarAnimationDefaults
import io.visus.solanim.domain.usecase.solar.GetSettingsUseCase
import io.visus.solanim.domain.usecase.solar.UpdateColorUseCase
import io.visus.solanim.domain.usecase.solar.UpdateRotationSpeedUseCase
import kotlinx.coroutines.flow.SharingStarted
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.flow.map
import kotlinx.coroutines.flow.stateIn
import kotlinx.coroutines.launch
/**
* ViewModel for the main screen.
*/
class MainViewModel(
getSettingsUseCase: GetSettingsUseCase,
private val updateColorUseCase: UpdateColorUseCase,
private val updateRotationSpeedUseCase: UpdateRotationSpeedUseCase
) : ViewModel() {
val uiState: StateFlow<MainUiState> = getSettingsUseCase()
.map { settings ->
MainUiState(
selectedColor = settings.color,
rotationSpeed = settings.rotationSpeed
)
}
.stateIn(
scope = viewModelScope,
started = SharingStarted.WhileSubscribed(5_000),
initialValue = MainUiState()
)
/**
* Updates the selected color.
*
* @param value The new color selected by the user.
*/
fun onSelectColorChange(value: Int) {
viewModelScope.launch {
updateColorUseCase(value)
}
}
/**
* Updates the rotation speed.
*
* @param value The new value from the rotation speed.
*/
fun onRotationSpeedChange(value: Float) {
viewModelScope.launch {
updateRotationSpeedUseCase(value)
}
}
}
/**
* UI state for the main screen.
*/
data class MainUiState(
val selectedColor: Int = SolarAnimationDefaults.DEFAULT_COLOR,
val rotationSpeed: Float = SolarAnimationDefaults.DEFAULT_ROTATION_SPEED
)

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<?xml version="1.0" encoding="utf-8"?>
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android:width="108dp"
android:height="108dp"
android:viewportWidth="108"
android:viewportHeight="108">
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android:fillColor="#3DDC84"
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android:fillColor="#00000000"
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<path
android:fillColor="#00000000"
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<path
android:fillColor="#00000000"
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android:strokeWidth="0.8"
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<path
android:fillColor="#00000000"
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<path
android:fillColor="#00000000"
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<path
android:fillColor="#00000000"
android:pathData="M79,19L79,89"
android:strokeWidth="0.8"
android:strokeColor="#33FFFFFF" />
</vector>

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<vector xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:aapt="http://schemas.android.com/aapt"
android:width="108dp"
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android:viewportHeight="108">
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<aapt:attr name="android:fillColor">
<gradient
android:endX="85.84757"
android:endY="92.4963"
android:startX="42.9492"
android:startY="49.59793"
android:type="linear">
<item
android:color="#44000000"
android:offset="0.0" />
<item
android:color="#00000000"
android:offset="1.0" />
</gradient>
</aapt:attr>
</path>
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<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@drawable/ic_launcher_background" />
<foreground android:drawable="@drawable/ic_launcher_foreground" />
<monochrome android:drawable="@drawable/ic_launcher_foreground" />
</adaptive-icon>

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<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@drawable/ic_launcher_background" />
<foreground android:drawable="@drawable/ic_launcher_foreground" />
<monochrome android:drawable="@drawable/ic_launcher_foreground" />
</adaptive-icon>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="purple_200">#FFBB86FC</color>
<color name="purple_500">#FF6200EE</color>
<color name="purple_700">#FF3700B3</color>
<color name="teal_200">#FF03DAC5</color>
<color name="teal_700">#FF018786</color>
<color name="black">#FF000000</color>
<color name="white">#FFFFFFFF</color>
</resources>

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@@ -0,0 +1,4 @@
<resources>
<string name="app_name">Solar Animation</string>
<string name="rotation_speed">Rotation Speed: %1$.2f</string>
</resources>

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@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<style name="Theme.SolAnim" parent="android:Theme.Material.Light.NoActionBar" />
</resources>

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@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?><!--
Sample backup rules file; uncomment and customize as necessary.
See https://developer.android.com/guide/topics/data/autobackup
for details.
Note: This file is ignored for devices older than API 31
See https://developer.android.com/about/versions/12/backup-restore
-->
<full-backup-content>
<!--
<include domain="sharedpref" path="."/>
<exclude domain="sharedpref" path="device.xml"/>
-->
</full-backup-content>

View File

@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="utf-8"?><!--
Sample data extraction rules file; uncomment and customize as necessary.
See https://developer.android.com/about/versions/12/backup-restore#xml-changes
for details.
-->
<data-extraction-rules>
<cloud-backup>
<!-- TODO: Use <include> and <exclude> to control what is backed up.
<include .../>
<exclude .../>
-->
</cloud-backup>
<!--
<device-transfer>
<include .../>
<exclude .../>
</device-transfer>
-->
</data-extraction-rules>

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@@ -0,0 +1,17 @@
package io.visus.solanim
import org.junit.Test
import org.junit.Assert.*
/**
* Example local unit test, which will execute on the development machine (host).
*
* See [testing documentation](http://d.android.com/tools/testing).
*/
class ExampleUnitTest {
@Test
fun addition_isCorrect() {
assertEquals(4, 2 + 2)
}
}

9
build.gradle.kts Normal file
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// Top-level build file where you can add configuration options common to all sub-projects/modules.
plugins {
alias(libs.plugins.android.application) apply false
alias(libs.plugins.kotlin.android) apply false
alias(libs.plugins.kotlin.compose) apply false
alias(libs.plugins.lumo.ui) apply false
alias(libs.plugins.android.library) apply false
}

23
gradle.properties Normal file
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# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. For more details, visit
# https://developer.android.com/r/tools/gradle-multi-project-decoupled-projects
# org.gradle.parallel=true
# AndroidX package structure to make it clearer which packages are bundled with the
# Android operating system, and which are packaged with your app's APK
# https://developer.android.com/topic/libraries/support-library/androidx-rn
android.useAndroidX=true
# Kotlin code style for this project: "official" or "obsolete":
kotlin.code.style=official
# Enables namespacing of each library's R class so that its R class includes only the
# resources declared in the library itself and none from the library's dependencies,
# thereby reducing the size of the R class for that library
android.nonTransitiveRClass=true

59
gradle/libs.versions.toml Normal file
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[versions]
agp = "8.13.1"
kotlin = "2.2.21"
coreKtx = "1.17.0"
junit = "4.13.2"
junitVersion = "1.3.0"
espressoCore = "3.7.0"
lifecycleRuntimeKtx = "2.9.4"
activityCompose = "1.11.0"
composeBom = "2025.11.00"
lumoVersion = "1.2.5"
lifecycleViewmodelCompose = "2.9.4"
koinAndroidxCompose = "4.1.1"
koinAndroidxComposeNavigation = "4.1.1"
composables = "1.1.1"
appcompat = "1.7.1"
material = "1.13.0"
foundation = "1.9.4"
foundationLayout = "1.9.4"
uiTooling = "1.9.4"
uiToolingPreview = "1.9.4"
uiUtil = "1.9.4"
materialRipple = "1.9.4"
colorpickerCompose = "1.1.2"
[libraries]
androidx-core-ktx = { group = "androidx.core", name = "core-ktx", version.ref = "coreKtx" }
junit = { group = "junit", name = "junit", version.ref = "junit" }
androidx-junit = { group = "androidx.test.ext", name = "junit", version.ref = "junitVersion" }
androidx-espresso-core = { group = "androidx.test.espresso", name = "espresso-core", version.ref = "espressoCore" }
androidx-lifecycle-runtime-ktx = { group = "androidx.lifecycle", name = "lifecycle-runtime-ktx", version.ref = "lifecycleRuntimeKtx" }
androidx-activity-compose = { group = "androidx.activity", name = "activity-compose", version.ref = "activityCompose" }
androidx-compose-bom = { group = "androidx.compose", name = "compose-bom", version.ref = "composeBom" }
androidx-compose-ui = { group = "androidx.compose.ui", name = "ui" }
androidx-compose-ui-graphics = { group = "androidx.compose.ui", name = "ui-graphics" }
androidx-compose-ui-tooling = { group = "androidx.compose.ui", name = "ui-tooling" }
androidx-compose-ui-test-manifest = { group = "androidx.compose.ui", name = "ui-test-manifest" }
androidx-compose-ui-test-junit4 = { group = "androidx.compose.ui", name = "ui-test-junit4" }
androidx-lifecycle-viewmodel-compose = { group = "androidx.lifecycle", name = "lifecycle-viewmodel-compose", version.ref = "lifecycleViewmodelCompose" }
koin-androidx-compose = { group = "io.insert-koin", name = "koin-androidx-compose", version.ref = "koinAndroidxCompose" }
koin-androidx-compose-navigation = { group = "io.insert-koin", name = "koin-androidx-compose-navigation", version.ref = "koinAndroidxComposeNavigation" }
composables = { group = "com.nomanr", name = "composables", version.ref = "composables" }
androidx-appcompat = { group = "androidx.appcompat", name = "appcompat", version.ref = "appcompat" }
material = { group = "com.google.android.material", name = "material", version.ref = "material" }
androidx-compose-foundation = { group = "androidx.compose.foundation", name = "foundation", version.ref = "foundation" }
androidx-compose-foundation-layout = { group = "androidx.compose.foundation", name = "foundation-layout", version.ref = "foundationLayout" }
androidx-ui-tooling = { group = "androidx.compose.ui", name = "ui-tooling", version.ref = "uiTooling" }
androidx-ui-tooling-preview = { group = "androidx.compose.ui", name = "ui-tooling-preview", version.ref = "uiToolingPreview" }
androidx-compose-ui-util = { group = "androidx.compose.ui", name = "ui-util", version.ref = "uiUtil" }
androidx-compose-material-ripple = { group = "androidx.compose.material", name = "material-ripple", version.ref = "materialRipple" }
colorpicker-compose = { group = "com.github.skydoves", name = "colorpicker-compose", version.ref = "colorpickerCompose" }
[plugins]
android-application = { id = "com.android.application", version.ref = "agp" }
kotlin-android = { id = "org.jetbrains.kotlin.android", version.ref = "kotlin" }
kotlin-compose = { id = "org.jetbrains.kotlin.plugin.compose", version.ref = "kotlin" }
lumo-ui = { id = "com.nomanr.plugin.lumo", version.ref = "lumoVersion" }
android-library = { id = "com.android.library", version.ref = "agp" }

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#Sat Nov 15 09:32:35 EST 2025
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.13-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

251
gradlew vendored Executable file
View File

@@ -0,0 +1,251 @@
#!/bin/sh
#
# Copyright © 2015 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# SPDX-License-Identifier: Apache-2.0
#
##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
warn () {
echo "$*"
} >&2
die () {
echo
echo "$*"
echo
exit 1
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH="\\\"\\\""
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
if ! command -v java >/dev/null 2>&1
then
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command:
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# and any embedded shellness will be escaped.
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
# treated as '${Hostname}' itself on the command line.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
-jar "$APP_HOME/gradle/wrapper/gradle-wrapper.jar" \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"

94
gradlew.bat vendored Normal file
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@@ -0,0 +1,94 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@rem SPDX-License-Identifier: Apache-2.0
@rem
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute
echo. 1>&2
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo. 1>&2
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
:execute
@rem Setup the command line
set CLASSPATH=
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" -jar "%APP_HOME%\gradle\wrapper\gradle-wrapper.jar" %*
:end
@rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

1
lib/solanim-ui/.gitignore vendored Normal file
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@@ -0,0 +1 @@
/build

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@@ -0,0 +1,56 @@
plugins {
alias(libs.plugins.android.library)
alias(libs.plugins.kotlin.android)
alias(libs.plugins.kotlin.compose)
alias(libs.plugins.lumo.ui)
}
android {
namespace = "io.visus.solanim.ui"
compileSdk {
version = release(36)
}
defaultConfig {
minSdk = 35
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
consumerProguardFiles("consumer-rules.pro")
}
buildTypes {
release {
isMinifyEnabled = false
proguardFiles(
getDefaultProguardFile("proguard-android-optimize.txt"),
"proguard-rules.pro"
)
}
}
compileOptions {
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
kotlinOptions {
jvmTarget = "17"
}
}
dependencies {
api(platform(libs.androidx.compose.bom))
api(libs.androidx.compose.foundation)
api(libs.androidx.compose.foundation.layout)
api(libs.androidx.compose.material.ripple)
api(libs.androidx.compose.ui)
api(libs.androidx.compose.ui.graphics)
api(libs.androidx.compose.ui.util)
api(libs.androidx.ui.tooling)
api(libs.androidx.ui.tooling.preview)
api(libs.composables)
api(libs.colorpicker.compose)
implementation(libs.androidx.core.ktx)
implementation(libs.androidx.appcompat)
testImplementation(libs.junit)
androidTestImplementation(libs.androidx.junit)
androidTestImplementation(libs.androidx.espresso.core)
}

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21
lib/solanim-ui/proguard-rules.pro vendored Normal file
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@@ -0,0 +1,21 @@
# Add project specific ProGuard rules here.
# You can control the set of applied configuration files using the
# proguardFiles setting in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
# Uncomment this to preserve the line number information for
# debugging stack traces.
#-keepattributes SourceFile,LineNumberTable
# If you keep the line number information, uncomment this to
# hide the original source file name.
#-renamesourcefileattribute SourceFile

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@@ -0,0 +1,24 @@
package io.visus.solanim.ui
import androidx.test.platform.app.InstrumentationRegistry
import androidx.test.ext.junit.runners.AndroidJUnit4
import org.junit.Test
import org.junit.runner.RunWith
import org.junit.Assert.*
/**
* Instrumented test, which will execute on an Android device.
*
* See [testing documentation](http://d.android.com/tools/testing).
*/
@RunWith(AndroidJUnit4::class)
class ExampleInstrumentedTest {
@Test
fun useAppContext() {
// Context of the app under test.
val appContext = InstrumentationRegistry.getInstrumentation().targetContext
assertEquals("io.visus.solanim.ui.test", appContext.packageName)
}
}

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@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
</manifest>

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package io.visus.solanim.ui
import androidx.compose.runtime.Immutable
import androidx.compose.runtime.compositionLocalOf
import androidx.compose.runtime.staticCompositionLocalOf
import androidx.compose.ui.graphics.Brush
import androidx.compose.ui.graphics.Color
val Black: Color = Color(0xFF000000)
val Gray900: Color = Color(0xFF282828)
val Gray800: Color = Color(0xFF4b4b4b)
val Gray700: Color = Color(0xFF5e5e5e)
val Gray600: Color = Color(0xFF727272)
val Gray500: Color = Color(0xFF868686)
val Gray400: Color = Color(0xFFC7C7C7)
val Gray300: Color = Color(0xFFDFDFDF)
val Gray200: Color = Color(0xFFE2E2E2)
val Gray100: Color = Color(0xFFF7F7F7)
val Gray50: Color = Color(0xFFFFFFFF)
val White: Color = Color(0xFFFFFFFF)
val Red900: Color = Color(0xFF520810)
val Red800: Color = Color(0xFF950f22)
val Red700: Color = Color(0xFFbb032a)
val Red600: Color = Color(0xFFde1135)
val Red500: Color = Color(0xFFf83446)
val Red400: Color = Color(0xFFfc7f79)
val Red300: Color = Color(0xFFffb2ab)
val Red200: Color = Color(0xFFffd2cd)
val Red100: Color = Color(0xFFffe1de)
val Red50: Color = Color(0xFFfff0ee)
val Blue900: Color = Color(0xFF276EF1)
val Blue800: Color = Color(0xFF3F7EF2)
val Blue700: Color = Color(0xFF578EF4)
val Blue600: Color = Color(0xFF6F9EF5)
val Blue500: Color = Color(0xFF87AEF7)
val Blue400: Color = Color(0xFF9FBFF8)
val Blue300: Color = Color(0xFFB7CEFA)
val Blue200: Color = Color(0xFFCFDEFB)
val Blue100: Color = Color(0xFFE7EEFD)
val Blue50: Color = Color(0xFFFFFFFF)
val Green950: Color = Color(0xFF0B4627)
val Green900: Color = Color(0xFF16643B)
val Green800: Color = Color(0xFF1A7544)
val Green700: Color = Color(0xFF178C4E)
val Green600: Color = Color(0xFF1DAF61)
val Green500: Color = Color(0xFF1FC16B)
val Green400: Color = Color(0xFF3EE089)
val Green300: Color = Color(0xFF84EBB4)
val Green200: Color = Color(0xFFC2F5DA)
val Green100: Color = Color(0xFFD0FBE9)
val Green50: Color = Color(0xFFE0FAEC)
val NavyBlue900: Color = Color(0xFF00002E)
val NavyBlue800: Color = Color(0xFF1A1A47)
@Immutable
data class Colors(
val primary: Color,
val onPrimary: Color,
val secondary: Color,
val onSecondary: Color,
val tertiary: Color,
val onTertiary: Color,
val error: Color,
val onError: Color,
val success: Color,
val onSuccess: Color,
val disabled: Color,
val onDisabled: Color,
val surface: Color,
val onSurface: Color,
val background: Color,
val onBackground: Color,
val outline: Color,
val transparent: Color = Color.Transparent,
val white: Color = White,
val black: Color = Black,
val text: Color,
val textSecondary: Color,
val textDisabled: Color,
val scrim: Color,
val elevation: Color,
val defaultBackgroundGradient: Brush,
)
internal val DarkColors =
Colors(
primary = White,
onPrimary = Black,
secondary = Gray400,
onSecondary = White,
tertiary = Blue300,
onTertiary = Black,
surface = Gray900,
onSurface = White,
error = Red400,
onError = Black,
success = Green700,
onSuccess = Black,
disabled = Gray700,
onDisabled = Gray500,
background = Black,
onBackground = White,
outline = Gray800,
transparent = Color.Transparent,
white = White,
black = Black,
text = White,
textSecondary = Gray300,
textDisabled = Gray600,
scrim = Color.Black.copy(alpha = 0.72f),
elevation = Gray200,
defaultBackgroundGradient = Brush.verticalGradient(
colors = listOf(
NavyBlue800,
NavyBlue900,
Black,
)
)
)
val LocalColors = staticCompositionLocalOf { DarkColors }
val LocalContentColor = compositionLocalOf { Color.Black }
val LocalContentAlpha = compositionLocalOf { 1f }
fun Colors.contentColorFor(backgroundColor: Color): Color {
return when (backgroundColor) {
primary -> onPrimary
secondary -> onSecondary
tertiary -> onTertiary
surface -> onSurface
error -> onError
success -> onSuccess
disabled -> onDisabled
background -> onBackground
else -> Color.Unspecified
}
}

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package io.visus.solanim.ui
import androidx.compose.foundation.LocalIndication
import androidx.compose.foundation.isSystemInDarkTheme
import androidx.compose.foundation.text.selection.LocalTextSelectionColors
import androidx.compose.foundation.text.selection.TextSelectionColors
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.ReadOnlyComposable
import androidx.compose.runtime.remember
import androidx.compose.ui.graphics.Color
import io.visus.solanim.ui.foundation.ripple
object AppTheme {
val colors: Colors
@ReadOnlyComposable @Composable
get() = LocalColors.current
val typography: Typography
@ReadOnlyComposable @Composable
get() = LocalTypography.current
}
@Composable
fun AppTheme(
content: @Composable () -> Unit,
) {
val rippleIndication = ripple()
val selectionColors = rememberTextSelectionColors(DarkColors)
val typography = provideTypography()
CompositionLocalProvider(
LocalColors provides DarkColors,
LocalTypography provides typography,
LocalIndication provides rippleIndication,
LocalTextSelectionColors provides selectionColors,
LocalContentColor provides DarkColors.contentColorFor(DarkColors.background),
LocalTextStyle provides typography.body1,
content = content,
)
}
@Composable
fun contentColorFor(color: Color): Color {
return AppTheme.colors.contentColorFor(color)
}
@Composable
internal fun rememberTextSelectionColors(colorScheme: Colors): TextSelectionColors {
val primaryColor = colorScheme.primary
return remember(primaryColor) {
TextSelectionColors(
handleColor = primaryColor,
backgroundColor = primaryColor.copy(alpha = TextSelectionBackgroundOpacity),
)
}
}
internal const val TextSelectionBackgroundOpacity = 0.4f

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package io.visus.solanim.ui
import androidx.compose.runtime.Composable
import androidx.compose.runtime.compositionLocalOf
import androidx.compose.runtime.staticCompositionLocalOf
import androidx.compose.runtime.structuralEqualityPolicy
import androidx.compose.ui.text.TextStyle
import androidx.compose.ui.text.font.FontFamily
import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.unit.sp
@Composable
fun fontFamily() = FontFamily.Default
data class Typography(
val h1: TextStyle,
val h2: TextStyle,
val h3: TextStyle,
val h4: TextStyle,
val body1: TextStyle,
val body2: TextStyle,
val body3: TextStyle,
val label1: TextStyle,
val label2: TextStyle,
val label3: TextStyle,
val button: TextStyle,
val input: TextStyle,
)
private val defaultTypography =
Typography(
h1 =
TextStyle(
fontWeight = FontWeight.Bold,
fontSize = 24.sp,
lineHeight = 32.sp,
letterSpacing = 0.sp,
),
h2 =
TextStyle(
fontWeight = FontWeight.Bold,
fontSize = 20.sp,
lineHeight = 28.sp,
letterSpacing = 0.sp,
),
h3 =
TextStyle(
fontWeight = FontWeight.Bold,
fontSize = 16.sp,
lineHeight = 24.sp,
letterSpacing = 0.sp,
),
h4 =
TextStyle(
fontWeight = FontWeight.SemiBold,
fontSize = 16.sp,
lineHeight = 24.sp,
letterSpacing = 0.sp,
),
body1 =
TextStyle(
fontWeight = FontWeight.Normal,
fontSize = 16.sp,
lineHeight = 24.sp,
letterSpacing = 0.sp,
),
body2 =
TextStyle(
fontWeight = FontWeight.Normal,
fontSize = 14.sp,
lineHeight = 20.sp,
letterSpacing = 0.15.sp,
),
body3 =
TextStyle(
fontWeight = FontWeight.Normal,
fontSize = 12.sp,
lineHeight = 16.sp,
letterSpacing = 0.15.sp,
),
label1 =
TextStyle(
fontWeight = FontWeight.W500,
fontSize = 14.sp,
lineHeight = 20.sp,
letterSpacing = 0.1.sp,
),
label2 =
TextStyle(
fontWeight = FontWeight.W500,
fontSize = 12.sp,
lineHeight = 16.sp,
letterSpacing = 0.5.sp,
),
label3 =
TextStyle(
fontWeight = FontWeight.W500,
fontSize = 10.sp,
lineHeight = 12.sp,
letterSpacing = 0.5.sp,
),
button =
TextStyle(
fontWeight = FontWeight.W500,
fontSize = 14.sp,
lineHeight = 20.sp,
letterSpacing = 1.sp,
),
input =
TextStyle(
fontWeight = FontWeight.Normal,
fontSize = 16.sp,
lineHeight = 24.sp,
letterSpacing = 0.sp,
),
)
@Composable
fun provideTypography(): Typography {
val fontFamily = fontFamily()
return defaultTypography.copy(
h1 = defaultTypography.h1.copy(fontFamily = fontFamily),
h2 = defaultTypography.h2.copy(fontFamily = fontFamily),
h3 = defaultTypography.h3.copy(fontFamily = fontFamily),
h4 = defaultTypography.h4.copy(fontFamily = fontFamily),
body1 = defaultTypography.body1.copy(fontFamily = fontFamily),
body2 = defaultTypography.body2.copy(fontFamily = fontFamily),
body3 = defaultTypography.body3.copy(fontFamily = fontFamily),
label1 = defaultTypography.label1.copy(fontFamily = fontFamily),
label2 = defaultTypography.label2.copy(fontFamily = fontFamily),
label3 = defaultTypography.label3.copy(fontFamily = fontFamily),
button = defaultTypography.button.copy(fontFamily = fontFamily),
input = defaultTypography.input.copy(fontFamily = fontFamily),
)
}
val LocalTypography = staticCompositionLocalOf { defaultTypography }
val LocalTextStyle = compositionLocalOf(structuralEqualityPolicy()) { TextStyle.Default }

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package io.visus.solanim.ui.components
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.size
import androidx.compose.runtime.Composable
import androidx.compose.runtime.remember
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.paint
import androidx.compose.ui.geometry.Size
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.ColorFilter
import androidx.compose.ui.graphics.ImageBitmap
import androidx.compose.ui.graphics.painter.BitmapPainter
import androidx.compose.ui.graphics.painter.Painter
import androidx.compose.ui.graphics.toolingGraphicsLayer
import androidx.compose.ui.graphics.vector.ImageVector
import androidx.compose.ui.graphics.vector.rememberVectorPainter
import androidx.compose.ui.layout.ContentScale
import androidx.compose.ui.semantics.Role
import androidx.compose.ui.semantics.contentDescription
import androidx.compose.ui.semantics.role
import androidx.compose.ui.semantics.semantics
import androidx.compose.ui.unit.dp
import io.visus.solanim.ui.LocalContentColor
@Composable
fun Icon(
imageVector: ImageVector,
modifier: Modifier = Modifier,
contentDescription: String? = null,
tint: Color = LocalContentColor.current,
) {
Icon(
painter = rememberVectorPainter(imageVector),
contentDescription = contentDescription,
modifier = modifier,
tint = tint,
)
}
@Composable
fun Icon(
bitmap: ImageBitmap,
modifier: Modifier = Modifier,
contentDescription: String? = null,
tint: Color = LocalContentColor.current,
) {
val painter = remember(bitmap) { BitmapPainter(bitmap) }
Icon(
painter = painter,
contentDescription = contentDescription,
modifier = modifier,
tint = tint,
)
}
@Composable
fun Icon(
painter: Painter,
modifier: Modifier = Modifier,
contentDescription: String? = null,
tint: Color = LocalContentColor.current,
) {
val colorFilter = if (tint == Color.Unspecified) null else ColorFilter.tint(tint)
val semantics =
if (contentDescription != null) {
Modifier.semantics {
this.contentDescription = contentDescription
this.role = Role.Image
}
} else {
Modifier
}
Box(
modifier
.toolingGraphicsLayer()
.defaultSizeFor(painter)
.paint(painter, colorFilter = colorFilter, contentScale = ContentScale.Fit)
.then(semantics),
)
}
private fun Modifier.defaultSizeFor(painter: Painter) =
this.then(
if (painter.intrinsicSize == Size.Unspecified || painter.intrinsicSize.isInfinite()) {
DefaultIconSizeModifier
} else {
Modifier
},
)
private fun Size.isInfinite() = width.isInfinite() && height.isInfinite()
private val DefaultIconSizeModifier = Modifier.size(IconDefaults.iconSize)
internal object IconDefaults {
val iconSize = 24.dp
}

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package io.visus.solanim.ui.components
import androidx.compose.foundation.layout.PaddingValues
import androidx.compose.foundation.layout.WindowInsets
import androidx.compose.foundation.layout.asPaddingValues
import androidx.compose.foundation.layout.calculateEndPadding
import androidx.compose.foundation.layout.calculateStartPadding
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.Immutable
import androidx.compose.runtime.staticCompositionLocalOf
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.layout.SubcomposeLayout
import androidx.compose.ui.unit.LayoutDirection
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.offset
import io.visus.solanim.ui.AppTheme
import io.visus.solanim.ui.contentColorFor
import io.visus.solanim.ui.foundation.systemBarsForVisualComponents
import kotlin.jvm.JvmInline
@Composable
fun Scaffold(
modifier: Modifier = Modifier,
topBar: @Composable () -> Unit = {},
bottomBar: @Composable () -> Unit = {},
snackbarHost: @Composable () -> Unit = {},
floatingActionButton: @Composable () -> Unit = {},
floatingActionButtonPosition: FabPosition = FabPosition.End,
containerColor: Color = AppTheme.colors.background,
contentColor: Color = contentColorFor(containerColor),
contentWindowInsets: WindowInsets = ScaffoldDefaults.contentWindowInsets,
content: @Composable (PaddingValues) -> Unit,
) {
Surface(modifier = modifier, color = containerColor, contentColor = contentColor) {
ScaffoldLayout(
fabPosition = floatingActionButtonPosition,
topBar = topBar,
bottomBar = bottomBar,
content = content,
snackbar = snackbarHost,
contentWindowInsets = contentWindowInsets,
fab = floatingActionButton,
)
}
}
@Composable
private fun ScaffoldLayout(
fabPosition: FabPosition,
topBar: @Composable () -> Unit,
content: @Composable (PaddingValues) -> Unit,
snackbar: @Composable () -> Unit,
fab: @Composable () -> Unit,
contentWindowInsets: WindowInsets,
bottomBar: @Composable () -> Unit,
) {
SubcomposeLayout { constraints ->
val layoutWidth = constraints.maxWidth
val layoutHeight = constraints.maxHeight
val looseConstraints = constraints.copy(minWidth = 0, minHeight = 0)
layout(layoutWidth, layoutHeight) {
val topBarPlaceables =
subcompose(ScaffoldLayoutContent.TopBar, topBar).map {
it.measure(looseConstraints)
}
val topBarHeight = topBarPlaceables.maxByOrNull { it.height }?.height ?: 0
val snackbarPlaceables =
subcompose(ScaffoldLayoutContent.Snackbar, snackbar).map {
// respect only bottom and horizontal for snackbar and fab
val leftInset =
contentWindowInsets
.getLeft(this@SubcomposeLayout, layoutDirection)
val rightInset =
contentWindowInsets
.getRight(this@SubcomposeLayout, layoutDirection)
val bottomInset = contentWindowInsets.getBottom(this@SubcomposeLayout)
// offset the snackbar constraints by the insets values
it.measure(
looseConstraints.offset(
-leftInset - rightInset,
-bottomInset,
),
)
}
val snackbarHeight = snackbarPlaceables.maxByOrNull { it.height }?.height ?: 0
val snackbarWidth = snackbarPlaceables.maxByOrNull { it.width }?.width ?: 0
val fabPlaceables =
subcompose(ScaffoldLayoutContent.Fab, fab).mapNotNull { measurable ->
// respect only bottom and horizontal for snackbar and fab
val leftInset =
contentWindowInsets.getLeft(
this@SubcomposeLayout,
layoutDirection,
)
val rightInset =
contentWindowInsets.getRight(
this@SubcomposeLayout,
layoutDirection,
)
val bottomInset = contentWindowInsets.getBottom(this@SubcomposeLayout)
measurable.measure(
looseConstraints.offset(
-leftInset - rightInset,
-bottomInset,
),
)
.takeIf { it.height != 0 && it.width != 0 }
}
val fabPlacement =
if (fabPlaceables.isNotEmpty()) {
val fabWidth = fabPlaceables.maxByOrNull { it.width }!!.width
val fabHeight = fabPlaceables.maxByOrNull { it.height }!!.height
// FAB distance from the left of the layout, taking into account LTR / RTL
val fabLeftOffset =
if (fabPosition == FabPosition.End) {
if (layoutDirection == LayoutDirection.Ltr) {
layoutWidth - FabSpacing.roundToPx() - fabWidth
} else {
FabSpacing.roundToPx()
}
} else {
(layoutWidth - fabWidth) / 2
}
FabPlacement(
left = fabLeftOffset,
width = fabWidth,
height = fabHeight,
)
} else {
null
}
val bottomBarPlaceables =
subcompose(ScaffoldLayoutContent.BottomBar) {
CompositionLocalProvider(
LocalFabPlacement provides fabPlacement,
content = bottomBar,
)
}.map { it.measure(looseConstraints) }
val bottomBarHeight = bottomBarPlaceables.maxByOrNull { it.height }?.height
val fabOffsetFromBottom =
fabPlacement?.let {
if (bottomBarHeight == null) {
it.height + FabSpacing.roundToPx() +
contentWindowInsets.getBottom(this@SubcomposeLayout)
} else {
// Total height is the bottom bar height + the FAB height + the padding
// between the FAB and bottom bar
bottomBarHeight + it.height + FabSpacing.roundToPx()
}
}
val snackbarOffsetFromBottom =
if (snackbarHeight != 0) {
snackbarHeight +
(
fabOffsetFromBottom ?: bottomBarHeight
?: contentWindowInsets.getBottom(this@SubcomposeLayout)
)
} else {
0
}
val bodyContentPlaceables =
subcompose(ScaffoldLayoutContent.MainContent) {
val insets = contentWindowInsets.asPaddingValues(this@SubcomposeLayout)
val innerPadding =
PaddingValues(
top =
if (topBarPlaceables.isEmpty()) {
insets.calculateTopPadding()
} else {
topBarHeight.toDp()
},
bottom =
if (bottomBarPlaceables.isEmpty() || bottomBarHeight == null) {
insets.calculateBottomPadding()
} else {
bottomBarHeight.toDp()
},
start = insets.calculateStartPadding((this@SubcomposeLayout).layoutDirection),
end = insets.calculateEndPadding((this@SubcomposeLayout).layoutDirection),
)
content(innerPadding)
}.map { it.measure(looseConstraints) }
// Placing to control drawing order to match default elevation of each placeable
bodyContentPlaceables.forEach {
it.place(0, 0)
}
topBarPlaceables.forEach {
it.place(0, 0)
}
snackbarPlaceables.forEach {
it.place(
(layoutWidth - snackbarWidth) / 2 +
contentWindowInsets.getLeft(
this@SubcomposeLayout,
layoutDirection,
),
layoutHeight - snackbarOffsetFromBottom,
)
}
// The bottom bar is always at the bottom of the layout
bottomBarPlaceables.forEach {
it.place(0, layoutHeight - (bottomBarHeight ?: 0))
}
// Explicitly not using placeRelative here as `leftOffset` already accounts for RTL
fabPlacement?.let { placement ->
fabPlaceables.forEach {
it.place(placement.left, layoutHeight - fabOffsetFromBottom!!)
}
}
}
}
}
object ScaffoldDefaults {
val contentWindowInsets: WindowInsets
@Composable
get() = WindowInsets.systemBarsForVisualComponents
}
@JvmInline
value class FabPosition internal constructor(
@Suppress("unused") private val value: Int,
) {
companion object {
val Center = FabPosition(0)
val End = FabPosition(1)
}
override fun toString(): String {
return when (this) {
Center -> "FabPosition.Center"
else -> "FabPosition.End"
}
}
}
@Immutable
internal class FabPlacement(
val left: Int,
val width: Int,
val height: Int,
)
internal val LocalFabPlacement = staticCompositionLocalOf<FabPlacement?> { null }
private val FabSpacing = 16.dp
private enum class ScaffoldLayoutContent { TopBar, MainContent, Snackbar, Fab, BottomBar }

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package io.visus.solanim.ui.components
import androidx.annotation.IntRange
import androidx.compose.foundation.background
import androidx.compose.foundation.interaction.MutableInteractionSource
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.text.BasicText
import androidx.compose.foundation.verticalScroll
import androidx.compose.runtime.Composable
import androidx.compose.runtime.Stable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableFloatStateOf
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.unit.dp
import com.nomanr.composables.slider.BasicRangeSlider
import com.nomanr.composables.slider.BasicSlider
import com.nomanr.composables.slider.RangeSliderState
import com.nomanr.composables.slider.SliderColors
import com.nomanr.composables.slider.SliderState
import io.visus.solanim.ui.AppTheme
import androidx.compose.ui.tooling.preview.Preview
@Composable
fun Slider(
value: Float,
onValueChange: (Float) -> Unit,
modifier: Modifier = Modifier,
enabled: Boolean = true,
onValueChangeFinished: (() -> Unit)? = null,
colors: SliderColors = SliderDefaults.colors(),
interactionSource: MutableInteractionSource = remember { MutableInteractionSource() },
@IntRange(from = 0) steps: Int = 0,
valueRange: ClosedFloatingPointRange<Float> = 0f..1f,
) {
val state =
remember(steps, valueRange) {
SliderState(
value,
steps,
onValueChangeFinished,
valueRange,
)
}
state.onValueChangeFinished = onValueChangeFinished
state.onValueChange = onValueChange
state.value = value
Slider(
state = state,
modifier = modifier,
enabled = enabled,
interactionSource = interactionSource,
colors = colors,
)
}
@Composable
fun Slider(
state: SliderState,
modifier: Modifier = Modifier,
enabled: Boolean = true,
colors: SliderColors = SliderDefaults.colors(),
interactionSource: MutableInteractionSource = remember { MutableInteractionSource() },
) {
require(state.steps >= 0) { "steps should be >= 0" }
BasicSlider(modifier = modifier, state = state, colors = colors, enabled = enabled, interactionSource = interactionSource)
}
@Composable
fun RangeSlider(
value: ClosedFloatingPointRange<Float>,
onValueChange: (ClosedFloatingPointRange<Float>) -> Unit,
modifier: Modifier = Modifier,
enabled: Boolean = true,
valueRange: ClosedFloatingPointRange<Float> = 0f..1f,
@IntRange(from = 0) steps: Int = 0,
onValueChangeFinished: (() -> Unit)? = null,
colors: SliderColors = SliderDefaults.colors(),
startInteractionSource: MutableInteractionSource = remember { MutableInteractionSource() },
endInteractionSource: MutableInteractionSource = remember { MutableInteractionSource() },
) {
val state =
remember(steps, valueRange) {
RangeSliderState(
value.start,
value.endInclusive,
steps,
onValueChangeFinished,
valueRange,
)
}
state.onValueChangeFinished = onValueChangeFinished
state.onValueChange = { onValueChange(it.start..it.endInclusive) }
state.activeRangeStart = value.start
state.activeRangeEnd = value.endInclusive
RangeSlider(
state = state,
modifier = modifier,
enabled = enabled,
colors = colors,
startInteractionSource = startInteractionSource,
endInteractionSource = endInteractionSource,
)
}
@Composable
fun RangeSlider(
state: RangeSliderState,
modifier: Modifier = Modifier,
enabled: Boolean = true,
colors: SliderColors = SliderDefaults.colors(),
startInteractionSource: MutableInteractionSource = remember { MutableInteractionSource() },
endInteractionSource: MutableInteractionSource = remember { MutableInteractionSource() },
) {
require(state.steps >= 0) { "steps should be >= 0" }
BasicRangeSlider(
modifier = modifier,
state = state,
enabled = enabled,
startInteractionSource = startInteractionSource,
endInteractionSource = endInteractionSource,
colors = colors,
)
}
@Stable
object SliderDefaults {
@Composable
fun colors(
thumbColor: Color = AppTheme.colors.primary,
activeTrackColor: Color = AppTheme.colors.primary,
activeTickColor: Color = AppTheme.colors.onPrimary,
inactiveTrackColor: Color = AppTheme.colors.secondary,
inactiveTickColor: Color = AppTheme.colors.primary,
disabledThumbColor: Color = AppTheme.colors.disabled,
disabledActiveTrackColor: Color = AppTheme.colors.disabled,
disabledActiveTickColor: Color = AppTheme.colors.disabled,
disabledInactiveTrackColor: Color = AppTheme.colors.disabled,
disabledInactiveTickColor: Color = Color.Unspecified,
) = SliderColors(
thumbColor = thumbColor,
activeTrackColor = activeTrackColor,
activeTickColor = activeTickColor,
inactiveTrackColor = inactiveTrackColor,
inactiveTickColor = inactiveTickColor,
disabledThumbColor = disabledThumbColor,
disabledActiveTrackColor = disabledActiveTrackColor,
disabledActiveTickColor = disabledActiveTickColor,
disabledInactiveTrackColor = disabledInactiveTrackColor,
disabledInactiveTickColor = disabledInactiveTickColor,
)
}
@Preview
@Composable
private fun SliderPreview() {
AppTheme {
Column(
modifier =
Modifier
.background(Color.White)
.verticalScroll(rememberScrollState())
.padding(16.dp)
.fillMaxSize(),
verticalArrangement = Arrangement.spacedBy(32.dp),
) {
BasicText(
text = "Slider Components",
style = AppTheme.typography.h3,
)
Column {
BasicText(
text = "Basic Slider",
style = AppTheme.typography.h4,
)
var value by remember { mutableFloatStateOf(0.5f) }
Slider(
value = value,
onValueChange = { value = it },
modifier = Modifier.fillMaxWidth(),
)
}
Column {
BasicText(
text = "Stepped Slider (5 steps)",
style = AppTheme.typography.h4,
)
var value by remember { mutableFloatStateOf(0.4f) }
Slider(
value = value,
onValueChange = { value = it },
steps = 4,
modifier = Modifier.fillMaxWidth(),
)
}
Column {
BasicText(
text = "Custom Range (0-100)",
style = AppTheme.typography.h4,
)
var value by remember { mutableFloatStateOf(30f) }
Row(
modifier = Modifier.fillMaxWidth(),
horizontalArrangement = Arrangement.spacedBy(16.dp),
verticalAlignment = Alignment.CenterVertically,
) {
Slider(
value = value,
onValueChange = { value = it },
valueRange = 0f..100f,
modifier = Modifier.weight(1f),
)
BasicText(
text = "${value.toInt()}",
style = AppTheme.typography.body1,
modifier = Modifier.width(40.dp),
)
}
}
Column {
BasicText(
text = "Disabled States",
style = AppTheme.typography.h4,
)
Slider(
value = 0.3f,
onValueChange = {},
enabled = false,
modifier = Modifier.fillMaxWidth(),
)
Spacer(Modifier.height(8.dp))
Slider(
value = 0.7f,
onValueChange = {},
enabled = false,
modifier = Modifier.fillMaxWidth(),
)
}
Column {
BasicText(
text = "Custom Colors",
style = AppTheme.typography.h4,
)
var value by remember { mutableFloatStateOf(0.5f) }
Slider(
value = value,
onValueChange = { value = it },
colors =
SliderDefaults.colors(
thumbColor = AppTheme.colors.error,
activeTrackColor = AppTheme.colors.error,
inactiveTrackColor = AppTheme.colors.error.copy(alpha = 0.3f),
),
modifier = Modifier.fillMaxWidth(),
)
}
Column {
BasicText(
text = "Interactive Slider",
style = AppTheme.typography.h4,
)
var value by remember { mutableFloatStateOf(50f) }
var isEditing by remember { mutableStateOf(false) }
BasicText(
text = if (isEditing) "Editing..." else "Value: ${value.toInt()}",
style = AppTheme.typography.body1,
)
Slider(
value = value,
onValueChange = {
value = it
isEditing = true
},
valueRange = 0f..100f,
onValueChangeFinished = { isEditing = false },
modifier = Modifier.fillMaxWidth(),
)
}
}
}
}
@Preview
@Composable
private fun RangeSliderPreview() {
AppTheme {
Column(
modifier =
Modifier
.background(Color.White)
.verticalScroll(rememberScrollState())
.padding(16.dp)
.fillMaxWidth(),
verticalArrangement = Arrangement.spacedBy(32.dp),
) {
BasicText(
text = "Range Slider Components",
style = AppTheme.typography.h3,
)
Column {
BasicText(
text = "Basic Range Slider",
style = AppTheme.typography.h4,
)
var range by remember { mutableStateOf(0.2f..0.8f) }
RangeSlider(
value = range,
onValueChange = { range = it },
modifier = Modifier.fillMaxWidth(),
)
}
Column {
BasicText(
text = "Stepped Range Slider (5 steps)",
style = AppTheme.typography.h4,
)
var range by remember { mutableStateOf(0.2f..0.6f) }
RangeSlider(
value = range,
onValueChange = { range = it },
steps = 4,
modifier = Modifier.fillMaxWidth(),
)
}
Column {
BasicText(
text = "Custom Range (0-100)",
style = AppTheme.typography.h4,
)
var range by remember { mutableStateOf(20f..80f) }
Column {
RangeSlider(
value = range,
onValueChange = { range = it },
valueRange = 0f..100f,
modifier = Modifier.fillMaxWidth(),
)
Row(
modifier = Modifier.fillMaxWidth(),
horizontalArrangement = Arrangement.SpaceBetween,
) {
BasicText(
text = "Start: ${range.start.toInt()}",
style = AppTheme.typography.body1,
)
BasicText(
text = "End: ${range.endInclusive.toInt()}",
style = AppTheme.typography.body1,
)
}
}
}
Column {
BasicText(
text = "Disabled State",
style = AppTheme.typography.h4,
)
RangeSlider(
value = 0.3f..0.7f,
onValueChange = {},
enabled = false,
modifier = Modifier.fillMaxWidth(),
)
}
Column {
BasicText(
text = "Custom Colors",
style = AppTheme.typography.h4,
)
var range by remember { mutableStateOf(0.3f..0.7f) }
RangeSlider(
value = range,
onValueChange = { range = it },
colors =
SliderDefaults.colors(
thumbColor = AppTheme.colors.error,
activeTrackColor = AppTheme.colors.error,
inactiveTrackColor = AppTheme.colors.error.copy(alpha = 0.3f),
),
modifier = Modifier.fillMaxWidth(),
)
}
Column {
BasicText(
text = "Interactive Range Slider",
style = AppTheme.typography.h4,
)
var range by remember { mutableStateOf(30f..70f) }
var isEditing by remember { mutableStateOf(false) }
BasicText(
text = if (isEditing) "Editing..." else "Range: ${range.start.toInt()} - ${range.endInclusive.toInt()}",
style = AppTheme.typography.body1,
)
RangeSlider(
value = range,
onValueChange = {
range = it
isEditing = true
},
valueRange = 0f..100f,
onValueChangeFinished = { isEditing = false },
modifier = Modifier.fillMaxWidth(),
)
}
}
}
}

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package io.visus.solanim.ui.components
import androidx.compose.foundation.BorderStroke
import androidx.compose.foundation.background
import androidx.compose.foundation.border
import androidx.compose.foundation.clickable
import androidx.compose.foundation.interaction.MutableInteractionSource
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.selection.selectable
import androidx.compose.foundation.selection.toggleable
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.NonRestartableComposable
import androidx.compose.runtime.remember
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.draw.shadow
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.RectangleShape
import androidx.compose.ui.graphics.Shape
import androidx.compose.ui.input.pointer.pointerInput
import androidx.compose.ui.semantics.isTraversalGroup
import androidx.compose.ui.semantics.semantics
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.dp
import io.visus.solanim.ui.AppTheme
import io.visus.solanim.ui.LocalContentColor
import io.visus.solanim.ui.contentColorFor
import io.visus.solanim.ui.foundation.ripple
@Composable
@NonRestartableComposable
fun Surface(
modifier: Modifier = Modifier,
shape: Shape = RectangleShape,
color: Color = AppTheme.colors.surface,
contentColor: Color = contentColorFor(color),
shadowElevation: Dp = 0.dp,
border: BorderStroke? = null,
content: @Composable () -> Unit,
) {
CompositionLocalProvider(
LocalContentColor provides contentColor,
) {
Box(
modifier =
modifier
.surface(
shape = shape,
backgroundColor = color,
border = border,
shadowElevation = shadowElevation,
)
.semantics(mergeDescendants = false) {
isTraversalGroup = true
}
.pointerInput(Unit) {},
propagateMinConstraints = true,
) {
content()
}
}
}
@Composable
@NonRestartableComposable
fun Surface(
onClick: () -> Unit,
modifier: Modifier = Modifier,
enabled: Boolean = true,
shape: Shape = RectangleShape,
color: Color = AppTheme.colors.background,
contentColor: Color = contentColorFor(color),
shadowElevation: Dp = 0.dp,
border: BorderStroke? = null,
interactionSource: MutableInteractionSource = remember { MutableInteractionSource() },
content: @Composable () -> Unit,
) {
CompositionLocalProvider(
LocalContentColor provides contentColor,
) {
Box(
modifier =
modifier
.surface(
shape = shape,
backgroundColor = color,
border = border,
shadowElevation = shadowElevation,
)
.clickable(
interactionSource = interactionSource,
indication = ripple(color = contentColor),
enabled = enabled,
onClick = onClick,
),
propagateMinConstraints = true,
) {
content()
}
}
}
@Composable
@NonRestartableComposable
fun Surface(
selected: Boolean,
onClick: () -> Unit,
modifier: Modifier = Modifier,
enabled: Boolean = true,
shape: Shape = RectangleShape,
color: Color = AppTheme.colors.background,
contentColor: Color = contentColorFor(color),
shadowElevation: Dp = 0.dp,
border: BorderStroke? = null,
interactionSource: MutableInteractionSource = remember { MutableInteractionSource() },
content: @Composable () -> Unit,
) {
CompositionLocalProvider(
LocalContentColor provides contentColor,
) {
Box(
modifier =
modifier
.surface(
shape = shape,
backgroundColor = color,
border = border,
shadowElevation = shadowElevation,
)
.selectable(
selected = selected,
interactionSource = interactionSource,
indication = ripple(),
enabled = enabled,
onClick = onClick,
),
propagateMinConstraints = true,
) {
content()
}
}
}
@Composable
@NonRestartableComposable
fun Surface(
checked: Boolean,
onCheckedChange: (Boolean) -> Unit,
modifier: Modifier = Modifier,
enabled: Boolean = true,
shape: Shape = RectangleShape,
color: Color = AppTheme.colors.background,
contentColor: Color = contentColorFor(color),
shadowElevation: Dp = 0.dp,
border: BorderStroke? = null,
interactionSource: MutableInteractionSource = remember { MutableInteractionSource() },
content: @Composable () -> Unit,
) {
CompositionLocalProvider(
LocalContentColor provides contentColor,
) {
Box(
modifier =
modifier
.surface(
shape = shape,
backgroundColor = color,
border = border,
shadowElevation = shadowElevation,
)
.toggleable(
value = checked,
interactionSource = interactionSource,
indication = ripple(),
enabled = enabled,
onValueChange = onCheckedChange,
),
propagateMinConstraints = true,
) {
content()
}
}
}
@Composable
private fun Modifier.surface(
shape: Shape,
backgroundColor: Color,
border: BorderStroke?,
shadowElevation: Dp,
) = this
.shadow(
ambientColor = AppTheme.colors.elevation,
spotColor = AppTheme.colors.elevation,
elevation = shadowElevation,
shape = shape,
clip = false,
)
.then(if (border != null) Modifier.border(border, shape) else Modifier)
.background(color = backgroundColor, shape = shape)
.clip(shape)

View File

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package io.visus.solanim.ui.components
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.text.BasicText
import androidx.compose.foundation.text.InlineTextContent
import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.text.AnnotatedString
import androidx.compose.ui.text.TextLayoutResult
import androidx.compose.ui.text.TextStyle
import androidx.compose.ui.text.font.FontFamily
import androidx.compose.ui.text.font.FontStyle
import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.text.style.TextAlign
import androidx.compose.ui.text.style.TextDecoration
import androidx.compose.ui.text.style.TextOverflow
import androidx.compose.ui.unit.TextUnit
import androidx.compose.ui.unit.dp
import io.visus.solanim.ui.LocalContentColor
import io.visus.solanim.ui.LocalTextStyle
import io.visus.solanim.ui.LocalTypography
import androidx.compose.ui.tooling.preview.Preview
@Composable
fun Text(
text: String,
modifier: Modifier = Modifier,
color: Color = LocalContentColor.current,
fontSize: TextUnit = TextUnit.Unspecified,
fontStyle: FontStyle? = null,
fontWeight: FontWeight? = null,
fontFamily: FontFamily? = null,
letterSpacing: TextUnit = TextUnit.Unspecified,
textDecoration: TextDecoration? = null,
textAlign: TextAlign = TextAlign.Start,
lineHeight: TextUnit = TextUnit.Unspecified,
overflow: TextOverflow = TextOverflow.Clip,
softWrap: Boolean = true,
maxLines: Int = Int.MAX_VALUE,
minLines: Int = 1,
onTextLayout: (TextLayoutResult) -> Unit = {},
style: TextStyle = LocalTextStyle.current,
) {
Text(
text = AnnotatedString(text = text),
modifier = modifier,
color = color,
fontSize = fontSize,
fontStyle = fontStyle,
fontWeight = fontWeight,
fontFamily = fontFamily,
letterSpacing = letterSpacing,
textDecoration = textDecoration,
textAlign = textAlign,
lineHeight = lineHeight,
overflow = overflow,
softWrap = softWrap,
maxLines = maxLines,
minLines = minLines,
onTextLayout = onTextLayout,
style = style,
)
}
@Composable
internal fun Text(
text: AnnotatedString,
modifier: Modifier = Modifier,
color: Color = LocalContentColor.current,
fontSize: TextUnit = TextUnit.Unspecified,
fontStyle: FontStyle? = null,
fontWeight: FontWeight? = null,
fontFamily: FontFamily? = null,
letterSpacing: TextUnit = TextUnit.Unspecified,
textDecoration: TextDecoration? = null,
textAlign: TextAlign = TextAlign.Start,
lineHeight: TextUnit = TextUnit.Unspecified,
overflow: TextOverflow = TextOverflow.Clip,
softWrap: Boolean = true,
maxLines: Int = Int.MAX_VALUE,
minLines: Int = 1,
inlineContent: Map<String, InlineTextContent> = mapOf(),
onTextLayout: (TextLayoutResult) -> Unit = {},
style: TextStyle = LocalTextStyle.current,
) {
val mergedStyle =
style.merge(
TextStyle(
color = color,
fontSize = fontSize,
fontWeight = fontWeight,
textAlign = textAlign,
lineHeight = lineHeight,
fontFamily = fontFamily,
textDecoration = textDecoration,
fontStyle = fontStyle,
letterSpacing = letterSpacing,
),
)
BasicText(
text,
modifier,
mergedStyle,
onTextLayout,
overflow,
softWrap,
maxLines,
minLines,
inlineContent,
)
}
@Preview
@Composable
fun TypographySample() {
val typography = LocalTypography.current
Column(
modifier =
Modifier
.fillMaxSize()
.padding(16.dp),
verticalArrangement = Arrangement.spacedBy(16.dp),
) {
Text(
text = "H1 Heading",
style = typography.h1,
)
Text(
text = "H2 Heading",
style = typography.h2,
)
Text(
text = "H3 Heading",
style = typography.h3,
)
Text(
text = "H4 Heading",
style = typography.h4,
)
Spacer(modifier = Modifier.height(16.dp))
Text(
text = "This is body1 text.",
style = typography.body1,
)
Text(
text = "This is body2 text.",
style = typography.body2,
)
Text(
text = "Body3 text for fine print.",
style = typography.body3,
)
Spacer(modifier = Modifier.height(16.dp))
Text(
text = "Label1: Form Label",
style = typography.label1,
)
Text(
text = "Label2: Secondary Info",
style = typography.label2,
)
Text(
text = "Label3: Tiny Details",
style = typography.label3,
)
Spacer(modifier = Modifier.height(16.dp))
}
}

View File

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package io.visus.solanim.ui.components.topbar
import androidx.compose.animation.animateColorAsState
import androidx.compose.animation.core.AnimationSpec
import androidx.compose.animation.core.DecayAnimationSpec
import androidx.compose.animation.core.FastOutLinearInEasing
import androidx.compose.animation.core.Spring
import androidx.compose.animation.core.spring
import androidx.compose.animation.rememberSplineBasedDecay
import androidx.compose.foundation.gestures.Orientation
import androidx.compose.foundation.gestures.draggable
import androidx.compose.foundation.gestures.rememberDraggableState
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.PaddingValues
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.WindowInsets
import androidx.compose.foundation.layout.WindowInsetsSides
import androidx.compose.foundation.layout.asPaddingValues
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.only
import androidx.compose.foundation.layout.padding
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.SideEffect
import androidx.compose.runtime.Stable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableFloatStateOf
import androidx.compose.runtime.mutableIntStateOf
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.saveable.Saver
import androidx.compose.runtime.saveable.listSaver
import androidx.compose.runtime.saveable.rememberSaveable
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clipToBounds
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.lerp
import androidx.compose.ui.layout.Layout
import androidx.compose.ui.platform.LocalDensity
import androidx.compose.ui.unit.dp
import io.visus.solanim.ui.AppTheme
import io.visus.solanim.ui.LocalContentColor
import io.visus.solanim.ui.components.Surface
import io.visus.solanim.ui.components.topbar.TopBarDefaults.TopBarHeight
import io.visus.solanim.ui.contentColorFor
import io.visus.solanim.ui.foundation.systemBarsForVisualComponents
@Composable
fun TopBar(
modifier: Modifier = Modifier,
scrollBehavior: TopBarScrollBehavior? = null,
colors: TopBarColors = TopBarDefaults.topBarColors(),
windowInsets: WindowInsets? = TopBarDefaults.windowInsets,
content: @Composable () -> Unit,
) {
TopBarLayout(
modifier = modifier,
scrollBehavior = scrollBehavior,
colors = colors,
windowInsets = windowInsets,
) {
Row(
modifier =
Modifier
.fillMaxWidth()
.height(TopBarHeight),
verticalAlignment = Alignment.CenterVertically,
horizontalArrangement = Arrangement.Center,
) {
content()
}
}
}
@Composable
internal fun TopBarLayout(
modifier: Modifier = Modifier,
colors: TopBarColors = TopBarDefaults.topBarColors(),
windowInsets: WindowInsets? = TopBarDefaults.windowInsets,
scrollBehavior: TopBarScrollBehavior? = null,
content: @Composable () -> Unit,
) {
val height = remember { mutableIntStateOf(0) }
val density = LocalDensity.current
val windowInsetsPaddingValues = windowInsets?.asPaddingValues(density) ?: PaddingValues()
val heightOffsetLimit = -height.intValue.toFloat()
SideEffect {
if (scrollBehavior?.state?.heightOffsetLimit != heightOffsetLimit) {
scrollBehavior?.state?.heightOffsetLimit = heightOffsetLimit
}
}
val colorTransitionFraction = scrollBehavior?.state?.overlappedFraction ?: 0f
val fraction = if (colorTransitionFraction > 0) colorTransitionFraction else 0f
val topBarContainerColor by animateColorAsState(
targetValue = colors.containerColor(fraction),
animationSpec = spring(stiffness = Spring.StiffnessMediumLow),
label = "animate container color",
)
val topBarContentColor by animateColorAsState(
targetValue = colors.contentColor(fraction),
animationSpec = spring(stiffness = Spring.StiffnessMediumLow),
label = "animate content color",
)
val topBarDragModifier =
if (scrollBehavior != null && !scrollBehavior.isPinned) {
Modifier.draggable(
orientation = Orientation.Vertical,
state =
rememberDraggableState {
scrollBehavior.state.heightOffset += it
},
onDragStopped = { velocity ->
settleBar(
scrollBehavior.state,
velocity,
scrollBehavior.flingAnimationSpec,
scrollBehavior.snapAnimationSpec,
)
},
)
} else {
Modifier
}
// calculating based on scrolling behaviour
val dynamicHeight = height.intValue + (scrollBehavior?.state?.heightOffset ?: 0).toInt()
Surface(modifier = modifier.then(topBarDragModifier), color = topBarContainerColor) {
CompositionLocalProvider(LocalContentColor provides topBarContentColor) {
Layout(
content = content,
modifier =
Modifier
.padding(windowInsetsPaddingValues)
.clipToBounds(),
) { measurables, constraints ->
val placeables =
measurables.map { measurable ->
measurable.measure(constraints)
}
if (placeables.isEmpty() || placeables.size > 1) {
throw IllegalStateException("TopBar expects one child!")
}
if (height.intValue == 0) height.intValue = placeables.first().height
layout(constraints.maxWidth, dynamicHeight) {
// Expects only one child, a layout with topbar content
placeables.first().place(0, dynamicHeight - height.intValue)
}
}
}
}
}
object TopBarDefaults {
val TopBarHeight = 56.dp
@Composable
fun topBarColors(
containerColor: Color = AppTheme.colors.background,
scrolledContainerColor: Color = AppTheme.colors.background,
): TopBarColors =
TopBarColors(
containerColor,
scrolledContainerColor,
)
val windowInsets: WindowInsets
@Composable get() =
WindowInsets.systemBarsForVisualComponents.only(
WindowInsetsSides.Horizontal + WindowInsetsSides.Top,
)
@Composable
fun pinnedScrollBehavior(
state: TopBarState = rememberTopBarState(),
canScroll: () -> Boolean = { true },
): TopBarScrollBehavior = PinnedScrollBehavior(state = state, canScroll = canScroll)
@Composable
fun enterAlwaysScrollBehavior(
state: TopBarState = rememberTopBarState(),
canScroll: () -> Boolean = { true },
snapAnimationSpec: AnimationSpec<Float>? = spring(stiffness = Spring.StiffnessMediumLow),
flingAnimationSpec: DecayAnimationSpec<Float>? = rememberSplineBasedDecay(),
): TopBarScrollBehavior =
EnterAlwaysScrollBehavior(
state = state,
snapAnimationSpec = snapAnimationSpec,
flingAnimationSpec = flingAnimationSpec,
canScroll = canScroll,
)
@Composable
fun exitUntilCollapsedScrollBehavior(
state: TopBarState = rememberTopBarState(),
canScroll: () -> Boolean = { true },
snapAnimationSpec: AnimationSpec<Float>? = spring(stiffness = Spring.StiffnessMediumLow),
flingAnimationSpec: DecayAnimationSpec<Float>? = rememberSplineBasedDecay(),
): TopBarScrollBehavior =
ExitUntilCollapsedScrollBehavior(
state = state,
snapAnimationSpec = snapAnimationSpec,
flingAnimationSpec = flingAnimationSpec,
canScroll = canScroll,
)
}
@Composable
fun rememberTopBarState(
initialHeightOffsetLimit: Float = -Float.MAX_VALUE,
initialHeightOffset: Float = 0f,
initialContentOffset: Float = 0f,
): TopBarState {
return rememberSaveable(saver = TopBarState.Saver) {
TopBarState(
initialHeightOffsetLimit,
initialHeightOffset,
initialContentOffset,
)
}
}
@Stable
class TopBarState(
initialHeightOffsetLimit: Float,
initialHeightOffset: Float,
initialContentOffset: Float,
) {
var heightOffsetLimit by mutableFloatStateOf(initialHeightOffsetLimit)
var heightOffset: Float
get() = _heightOffset.floatValue
set(newOffset) {
_heightOffset.floatValue =
newOffset.coerceIn(
minimumValue = heightOffsetLimit,
maximumValue = 0f,
)
}
var contentOffset by mutableStateOf(initialContentOffset)
val collapsedFraction: Float
get() =
if (heightOffsetLimit != 0f) {
heightOffset / heightOffsetLimit
} else {
0f
}
val overlappedFraction: Float
get() =
if (heightOffsetLimit != 0f) {
1 - (
(heightOffsetLimit - contentOffset).coerceIn(
minimumValue = heightOffsetLimit,
maximumValue = 0f,
) / heightOffsetLimit
)
} else {
0f
}
companion object {
/**
* The default [Saver] implementation for [TopBarState].
*/
val Saver: Saver<TopBarState, *> =
listSaver(save = {
listOf(
it.heightOffsetLimit,
it.heightOffset,
it.contentOffset,
)
}, restore = {
TopBarState(
initialHeightOffsetLimit = it[0],
initialHeightOffset = it[1],
initialContentOffset = it[2],
)
})
}
private var _heightOffset = mutableFloatStateOf(initialHeightOffset)
}
@Stable
data class TopBarColors(
val containerColor: Color,
val scrolledContainerColor: Color,
) {
@Composable
internal fun containerColor(colorTransitionFraction: Float): Color {
return lerp(
containerColor,
scrolledContainerColor,
FastOutLinearInEasing.transform(colorTransitionFraction),
)
}
@Composable
internal fun contentColor(colorTransitionFraction: Float): Color {
return lerp(
contentColorFor(color = containerColor),
contentColorFor(color = scrolledContainerColor),
FastOutLinearInEasing.transform(colorTransitionFraction),
)
}
}

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package io.visus.solanim.ui.components.topbar
import androidx.compose.animation.core.AnimationSpec
import androidx.compose.animation.core.AnimationState
import androidx.compose.animation.core.DecayAnimationSpec
import androidx.compose.animation.core.animateDecay
import androidx.compose.animation.core.animateTo
import androidx.compose.runtime.Stable
import androidx.compose.ui.geometry.Offset
import androidx.compose.ui.input.nestedscroll.NestedScrollConnection
import androidx.compose.ui.input.nestedscroll.NestedScrollSource
import androidx.compose.ui.unit.Velocity
import kotlin.math.abs
class PinnedScrollBehavior(
override val state: TopBarState,
val canScroll: () -> Boolean = { true },
) : TopBarScrollBehavior {
override val isPinned: Boolean = true
override val snapAnimationSpec: AnimationSpec<Float>? = null
override val flingAnimationSpec: DecayAnimationSpec<Float>? = null
override var nestedScrollConnection =
object : NestedScrollConnection {
override fun onPostScroll(
consumed: Offset,
available: Offset,
source: NestedScrollSource,
): Offset {
if (!canScroll()) return Offset.Zero
if (consumed.y == 0f && available.y > 0f) {
// Reset the total content offset to zero when scrolling all the way down.
// This will eliminate some float precision inaccuracies.
state.contentOffset = 0f
} else {
state.contentOffset += consumed.y
}
return Offset.Zero
}
}
}
class EnterAlwaysScrollBehavior(
override val state: TopBarState,
override val snapAnimationSpec: AnimationSpec<Float>?,
override val flingAnimationSpec: DecayAnimationSpec<Float>?,
val canScroll: () -> Boolean = { true },
) : TopBarScrollBehavior {
override val isPinned: Boolean = false
override var nestedScrollConnection =
object : NestedScrollConnection {
override fun onPreScroll(
available: Offset,
source: NestedScrollSource,
): Offset {
if (!canScroll()) return Offset.Zero
val prevHeightOffset = state.heightOffset
state.heightOffset += available.y
return if (prevHeightOffset != state.heightOffset) {
// We're in the middle of top app bar collapse or expand.
// Consume only the scroll on the Y axis.
available.copy(x = 0f)
} else {
Offset.Zero
}
}
override fun onPostScroll(
consumed: Offset,
available: Offset,
source: NestedScrollSource,
): Offset {
if (!canScroll()) return Offset.Zero
state.contentOffset += consumed.y
if (state.heightOffset == 0f || state.heightOffset == state.heightOffsetLimit) {
if (consumed.y == 0f && available.y > 0f) {
// Reset the total content offset to zero when scrolling all the way down.
// This will eliminate some float precision inaccuracies.
state.contentOffset = 0f
}
}
state.heightOffset += consumed.y
return Offset.Zero
}
override suspend fun onPostFling(
consumed: Velocity,
available: Velocity,
): Velocity {
val superConsumed = super.onPostFling(consumed, available)
return superConsumed +
settleBar(
state,
available.y,
flingAnimationSpec,
snapAnimationSpec,
)
}
}
}
class ExitUntilCollapsedScrollBehavior(
override val state: TopBarState,
override val snapAnimationSpec: AnimationSpec<Float>?,
override val flingAnimationSpec: DecayAnimationSpec<Float>?,
val canScroll: () -> Boolean = { true },
) : TopBarScrollBehavior {
override val isPinned: Boolean = false
override var nestedScrollConnection =
object : NestedScrollConnection {
override fun onPreScroll(
available: Offset,
source: NestedScrollSource,
): Offset {
// Don't intercept if scrolling down.
if (!canScroll() || available.y > 0f) return Offset.Zero
val prevHeightOffset = state.heightOffset
state.heightOffset += available.y
return if (prevHeightOffset != state.heightOffset) {
// We're in the middle of top app bar collapse or expand.
// Consume only the scroll on the Y axis.
available.copy(x = 0f)
} else {
Offset.Zero
}
}
override fun onPostScroll(
consumed: Offset,
available: Offset,
source: NestedScrollSource,
): Offset {
if (!canScroll()) return Offset.Zero
state.contentOffset += consumed.y
if (available.y < 0f || consumed.y < 0f) {
// When scrolling up, just update the state's height offset.
val oldHeightOffset = state.heightOffset
state.heightOffset += consumed.y
return Offset(0f, state.heightOffset - oldHeightOffset)
}
if (consumed.y == 0f && available.y > 0) {
// Reset the total content offset to zero when scrolling all the way down. This
// will eliminate some float precision inaccuracies.
state.contentOffset = 0f
}
if (available.y > 0f) {
// Adjust the height offset in case the consumed delta Y is less than what was
// recorded as available delta Y in the pre-scroll.
val oldHeightOffset = state.heightOffset
state.heightOffset += available.y
return Offset(0f, state.heightOffset - oldHeightOffset)
}
return Offset.Zero
}
override suspend fun onPostFling(
consumed: Velocity,
available: Velocity,
): Velocity {
val superConsumed = super.onPostFling(consumed, available)
return superConsumed +
settleBar(
state,
available.y,
flingAnimationSpec,
snapAnimationSpec,
)
}
}
}
suspend fun settleBar(
state: TopBarState,
velocity: Float,
flingAnimationSpec: DecayAnimationSpec<Float>?,
snapAnimationSpec: AnimationSpec<Float>?,
): Velocity {
// Check if the app bar is completely collapsed/expanded. If so, no need to settle the app bar,
// and just return Zero Velocity.
// Note that we don't check for 0f due to float precision with the collapsedFraction
// calculation.
if (state.collapsedFraction < 0.01f || state.collapsedFraction == 1f) {
return Velocity.Zero
}
var remainingVelocity = velocity
// In case there is an initial velocity that was left after a previous user fling, animate to
// continue the motion to expand or collapse the app bar.
if (flingAnimationSpec != null && abs(velocity) > 1f) {
var lastValue = 0f
AnimationState(
initialValue = 0f,
initialVelocity = velocity,
)
.animateDecay(flingAnimationSpec) {
val delta = value - lastValue
val initialHeightOffset = state.heightOffset
state.heightOffset = initialHeightOffset + delta
val consumed = abs(initialHeightOffset - state.heightOffset)
lastValue = value
remainingVelocity = this.velocity
// avoid rounding errors and stop if anything is unconsumed
if (abs(delta - consumed) > 0.5f) this.cancelAnimation()
}
}
// Snap if animation specs were provided.
if (snapAnimationSpec != null) {
if (state.heightOffset < 0 &&
state.heightOffset > state.heightOffsetLimit
) {
AnimationState(initialValue = state.heightOffset).animateTo(
if (state.collapsedFraction < 0.5f) {
0f
} else {
state.heightOffsetLimit
},
animationSpec = snapAnimationSpec,
) { state.heightOffset = value }
}
}
return Velocity(0f, remainingVelocity)
}
@Stable
interface TopBarScrollBehavior {
val state: TopBarState
val isPinned: Boolean
val snapAnimationSpec: AnimationSpec<Float>?
val flingAnimationSpec: DecayAnimationSpec<Float>?
val nestedScrollConnection: NestedScrollConnection
}

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package io.visus.solanim.ui.foundation
import androidx.compose.animation.core.Animatable
import androidx.compose.animation.core.AnimationSpec
import androidx.compose.animation.core.CubicBezierEasing
import androidx.compose.animation.core.Easing
import androidx.compose.animation.core.FastOutSlowInEasing
import androidx.compose.animation.core.TweenSpec
import androidx.compose.foundation.interaction.DragInteraction
import androidx.compose.foundation.interaction.FocusInteraction
import androidx.compose.foundation.interaction.HoverInteraction
import androidx.compose.foundation.interaction.Interaction
import androidx.compose.foundation.interaction.PressInteraction
import androidx.compose.ui.unit.Dp
internal suspend fun Animatable<Dp, *>.animateElevation(
target: Dp,
from: Interaction? = null,
to: Interaction? = null,
) {
val spec =
when {
// Moving to a new state
to != null -> ElevationDefaults.incomingAnimationSpecForInteraction(to)
// Moving to default, from a previous state
from != null -> ElevationDefaults.outgoingAnimationSpecForInteraction(from)
// Loading the initial state, or moving back to the baseline state from a disabled /
// unknown state, so just snap to the final value.
else -> null
}
if (spec != null) animateTo(target, spec) else snapTo(target)
}
private object ElevationDefaults {
fun incomingAnimationSpecForInteraction(interaction: Interaction): AnimationSpec<Dp>? {
return when (interaction) {
is PressInteraction.Press -> DefaultIncomingSpec
is DragInteraction.Start -> DefaultIncomingSpec
is HoverInteraction.Enter -> DefaultIncomingSpec
is FocusInteraction.Focus -> DefaultIncomingSpec
else -> null
}
}
fun outgoingAnimationSpecForInteraction(interaction: Interaction): AnimationSpec<Dp>? {
return when (interaction) {
is PressInteraction.Press -> DefaultOutgoingSpec
is DragInteraction.Start -> DefaultOutgoingSpec
is HoverInteraction.Enter -> HoveredOutgoingSpec
is FocusInteraction.Focus -> DefaultOutgoingSpec
else -> null
}
}
}
private val OutgoingSpecEasing: Easing = CubicBezierEasing(0.40f, 0.00f, 0.60f, 1.00f)
private val DefaultIncomingSpec =
TweenSpec<Dp>(
durationMillis = 120,
easing = FastOutSlowInEasing,
)
private val DefaultOutgoingSpec =
TweenSpec<Dp>(
durationMillis = 150,
easing = OutgoingSpecEasing,
)
private val HoveredOutgoingSpec =
TweenSpec<Dp>(
durationMillis = 120,
easing = OutgoingSpecEasing,
)

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package io.visus.solanim.ui.foundation
import androidx.compose.foundation.IndicationNodeFactory
import androidx.compose.foundation.interaction.InteractionSource
import androidx.compose.material.ripple.RippleAlpha
import androidx.compose.material.ripple.createRippleModifierNode
import androidx.compose.runtime.Immutable
import androidx.compose.runtime.ProvidableCompositionLocal
import androidx.compose.runtime.Stable
import androidx.compose.runtime.compositionLocalOf
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.ColorProducer
import androidx.compose.ui.graphics.isSpecified
import androidx.compose.ui.node.CompositionLocalConsumerModifierNode
import androidx.compose.ui.node.DelegatableNode
import androidx.compose.ui.node.DelegatingNode
import androidx.compose.ui.node.ObserverModifierNode
import androidx.compose.ui.node.currentValueOf
import androidx.compose.ui.node.observeReads
import androidx.compose.ui.unit.Dp
import io.visus.solanim.ui.LocalContentColor
@Stable
fun ripple(
bounded: Boolean = true,
radius: Dp = Dp.Unspecified,
color: Color = Color.Unspecified,
): IndicationNodeFactory {
return if (radius == Dp.Unspecified && color == Color.Unspecified) {
if (bounded) return DefaultBoundedRipple else DefaultUnboundedRipple
} else {
RippleNodeFactory(bounded, radius, color)
}
}
@Stable
fun ripple(
color: ColorProducer,
bounded: Boolean = true,
radius: Dp = Dp.Unspecified,
): IndicationNodeFactory {
return RippleNodeFactory(bounded, radius, color)
}
/** Default values used by [ripple]. */
object RippleDefaults {
/**
* Represents the default [RippleAlpha] that will be used for a ripple to indicate different
* states.
*/
val RippleAlpha: RippleAlpha =
RippleAlpha(
pressedAlpha = StateTokens.PressedStateLayerOpacity,
focusedAlpha = StateTokens.FocusStateLayerOpacity,
draggedAlpha = StateTokens.DraggedStateLayerOpacity,
hoveredAlpha = StateTokens.HoverStateLayerOpacity,
)
}
val LocalRippleConfiguration: ProvidableCompositionLocal<RippleConfiguration?> =
compositionLocalOf {
RippleConfiguration()
}
@Immutable
class RippleConfiguration(
val color: Color = Color.Unspecified,
val rippleAlpha: RippleAlpha? = null,
) {
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (other !is RippleConfiguration) return false
if (color != other.color) return false
if (rippleAlpha != other.rippleAlpha) return false
return true
}
override fun hashCode(): Int {
var result = color.hashCode()
result = 31 * result + (rippleAlpha?.hashCode() ?: 0)
return result
}
override fun toString(): String {
return "RippleConfiguration(color=$color, rippleAlpha=$rippleAlpha)"
}
}
@Stable
private class RippleNodeFactory
private constructor(
private val bounded: Boolean,
private val radius: Dp,
private val colorProducer: ColorProducer?,
private val color: Color,
) : IndicationNodeFactory {
constructor(
bounded: Boolean,
radius: Dp,
colorProducer: ColorProducer,
) : this(bounded, radius, colorProducer, Color.Unspecified)
constructor(bounded: Boolean, radius: Dp, color: Color) : this(bounded, radius, null, color)
override fun create(interactionSource: InteractionSource): DelegatableNode {
val colorProducer = colorProducer ?: ColorProducer { color }
return DelegatingThemeAwareRippleNode(interactionSource, bounded, radius, colorProducer)
}
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (other !is RippleNodeFactory) return false
if (bounded != other.bounded) return false
if (radius != other.radius) return false
if (colorProducer != other.colorProducer) return false
return color == other.color
}
override fun hashCode(): Int {
var result = bounded.hashCode()
result = 31 * result + radius.hashCode()
result = 31 * result + colorProducer.hashCode()
result = 31 * result + color.hashCode()
return result
}
}
private class DelegatingThemeAwareRippleNode(
private val interactionSource: InteractionSource,
private val bounded: Boolean,
private val radius: Dp,
private val color: ColorProducer,
) : DelegatingNode(), CompositionLocalConsumerModifierNode, ObserverModifierNode {
private var rippleNode: DelegatableNode? = null
override fun onAttach() {
updateConfiguration()
}
override fun onObservedReadsChanged() {
updateConfiguration()
}
/**
* Handles [LocalRippleConfiguration] changing between null / non-null. Changes to
* [RippleConfiguration.color] and [RippleConfiguration.rippleAlpha] are handled as part of the
* ripple definition.
*/
private fun updateConfiguration() {
observeReads {
val configuration = currentValueOf(LocalRippleConfiguration)
if (configuration == null) {
removeRipple()
} else {
if (rippleNode == null) attachNewRipple()
}
}
}
private fun attachNewRipple() {
val calculateColor =
ColorProducer {
val userDefinedColor = color()
if (userDefinedColor.isSpecified) {
userDefinedColor
} else {
// If this is null, the ripple will be removed, so this should always be non-null in
// normal use
val rippleConfiguration = currentValueOf(LocalRippleConfiguration)
if (rippleConfiguration?.color?.isSpecified == true) {
rippleConfiguration.color
} else {
currentValueOf(LocalContentColor)
}
}
}
val calculateRippleAlpha = {
// If this is null, the ripple will be removed, so this should always be non-null in
// normal use
val rippleConfiguration = currentValueOf(LocalRippleConfiguration)
rippleConfiguration?.rippleAlpha ?: RippleDefaults.RippleAlpha
}
rippleNode =
delegate(
createRippleModifierNode(
interactionSource,
bounded,
radius,
calculateColor,
calculateRippleAlpha,
),
)
}
private fun removeRipple() {
rippleNode?.let { undelegate(it) }
rippleNode = null
}
}
private object StateTokens {
const val DraggedStateLayerOpacity = 0.16f
const val FocusStateLayerOpacity = 0.1f
const val HoverStateLayerOpacity = 0.08f
const val PressedStateLayerOpacity = 0.1f
}
private val DefaultBoundedRipple =
RippleNodeFactory(bounded = true, radius = Dp.Unspecified, color = Color.Unspecified)
private val DefaultUnboundedRipple =
RippleNodeFactory(bounded = false, radius = Dp.Unspecified, color = Color.Unspecified)

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package io.visus.solanim.ui.foundation
import androidx.compose.foundation.layout.WindowInsets
import androidx.compose.foundation.layout.systemBars
import androidx.compose.runtime.Composable
val WindowInsets.Companion.systemBarsForVisualComponents: WindowInsets
@Composable
get() = systemBars

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package io.visus.solanim.ui
import org.junit.Test
import org.junit.Assert.*
/**
* Example local unit test, which will execute on the development machine (host).
*
* See [testing documentation](http://d.android.com/tools/testing).
*/
class ExampleUnitTest {
@Test
fun addition_isCorrect() {
assertEquals(4, 2 + 2)
}
}

1
lib/vulkan/.gitignore vendored Normal file
View File

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/build

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plugins {
alias(libs.plugins.android.library)
alias(libs.plugins.kotlin.android)
}
android {
namespace = "io.visus.solanim.vulkan"
compileSdk {
version = release(36)
}
defaultConfig {
minSdk = 35
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
consumerProguardFiles("consumer-rules.pro")
externalNativeBuild {
cmake {
arguments += listOf("-DANDROID_SUPPORT_FLEXIBLE_PAGE_SIZES=ON")
cppFlags("-std=c++17")
}
}
}
buildTypes {
release {
isMinifyEnabled = false
proguardFiles(
getDefaultProguardFile("proguard-android-optimize.txt"),
"proguard-rules.pro"
)
}
}
externalNativeBuild {
cmake {
path("src/main/cpp/CMakeLists.txt")
version = "3.22.1"
}
}
compileOptions {
sourceCompatibility = JavaVersion.VERSION_11
targetCompatibility = JavaVersion.VERSION_11
}
kotlinOptions {
jvmTarget = "11"
}
}
dependencies {
implementation(libs.androidx.core.ktx)
implementation(libs.androidx.appcompat)
implementation(libs.material)
testImplementation(libs.junit)
androidTestImplementation(libs.androidx.junit)
androidTestImplementation(libs.androidx.espresso.core)
}

View File

21
lib/vulkan/proguard-rules.pro vendored Normal file
View File

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# Add project specific ProGuard rules here.
# You can control the set of applied configuration files using the
# proguardFiles setting in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
# Uncomment this to preserve the line number information for
# debugging stack traces.
#-keepattributes SourceFile,LineNumberTable
# If you keep the line number information, uncomment this to
# hide the original source file name.
#-renamesourcefileattribute SourceFile

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package io.visus.solanim.vulkan
import androidx.test.platform.app.InstrumentationRegistry
import androidx.test.ext.junit.runners.AndroidJUnit4
import org.junit.Test
import org.junit.runner.RunWith
import org.junit.Assert.*
/**
* Instrumented test, which will execute on an Android device.
*
* See [testing documentation](http://d.android.com/tools/testing).
*/
@RunWith(AndroidJUnit4::class)
class ExampleInstrumentedTest {
@Test
fun useAppContext() {
// Context of the app under test.
val appContext = InstrumentationRegistry.getInstrumentation().targetContext
assertEquals("io.visus.solanim.vulkan.test", appContext.packageName)
}
}

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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
</manifest>

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# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html.
# For more examples on how to use CMake, see https://github.com/android/ndk-samples.
# Sets the minimum CMake version required for this project.
cmake_minimum_required(VERSION 3.22.1)
# Declares the project name. The project name can be accessed via ${ PROJECT_NAME},
# Since this is the top level CMakeLists.txt, the project name is also accessible
# with ${CMAKE_PROJECT_NAME} (both CMake variables are in-sync within the top level
# build script scope).
project("vulkan")
if (${CMAKE_SYSTEM_NAME} STREQUAL "Android")
# ... other Android specific settings ...
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-z,max-page-size=16384")
endif()
# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.
#
# In this top level CMakeLists.txt, ${CMAKE_PROJECT_NAME} is used to define
# the target library name; in the sub-module's CMakeLists.txt, ${PROJECT_NAME}
# is preferred for the same purpose.
#
# In order to load a library into your app from Java/Kotlin, you must call
# System.loadLibrary() and pass the name of the library defined here;
# for GameActivity/NativeActivity derived applications, the same library name must be
# used in the AndroidManifest.xml file.
add_library(${CMAKE_PROJECT_NAME} SHARED
# List C/C++ source files with relative paths to this CMakeLists.txt.
vulkan.cpp)
# Specifies libraries CMake should link to your target library. You
# can link libraries from various origins, such as libraries defined in this
# build script, prebuilt third-party libraries, or Android system libraries.
target_link_libraries(${CMAKE_PROJECT_NAME}
android
log)

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#ifndef VULKANRENDERER_H
#define VULKANRENDERER_H
#include <android/asset_manager.h>
#include <android/log.h>
#include <android/native_window.h>
#include <android/native_window_jni.h>
#include <vulkan/vulkan.h>
#include <vulkan/vulkan_android.h>
#include <cassert>
#include <optional>
#include <memory>
#include <set>
#include <vector>
struct QueueFamilyIndices {
std::optional<uint32_t> graphicsFamily;
std::optional<uint32_t> presentFamily;
bool isComplete() {
return graphicsFamily.has_value() && presentFamily.has_value();
}
};
struct SwapChainSupportDetails {
VkSurfaceCapabilitiesKHR capabilities;
std::vector<VkSurfaceFormatKHR> formats;
std::vector<VkPresentModeKHR> presentModes;
};
struct ANativeWindowDestroyer {
void operator()(ANativeWindow* window) const {
if (window) {
ANativeWindow_release(window);
}
}
};
class VulkanRenderer {
#define LOG_TAG "VulkanRenderer"
#ifdef NDEBUG
#define LOGI(...) ((void)0)
#define LOGE(...) ((void)0)
#else
#define LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__)
#endif
#define VK_CHECK(callback) { \
do { \
VkResult result = callback; \
if (result != VK_SUCCESS) { \
LOGE("Vulkan error: %d, at %s:%d", result, __FILE__, __LINE__); \
abort(); \
} \
} while (0); \
} \
public:
void initialize();
bool isInitialized = false;
private:
std::unique_ptr<ANativeWindow, ANativeWindowDestroyer> window_;
const std::vector<const char *> deviceExtensions_ = {VK_KHR_SWAPCHAIN_EXTENSION_NAME};
VkInstance instance_;
VkSurfaceKHR surface_;
VkPhysicalDevice physicalDevice_ = VK_NULL_HANDLE;
VkDevice device_;
VkQueue graphicsQueue_;
VkQueue presentQueue_;
void createInstance();
void createLogicalDeviceAndQueue();
void createSurface();
bool checkDeviceExtensionSupport(VkPhysicalDevice device);
QueueFamilyIndices findQueueFamilies(VkPhysicalDevice device) const;
bool isDeviceSuitable(VkPhysicalDevice device);
void pickPhysicalDevice();
static std::vector<const char*> getRequiredExtensions();
};
std::vector<const char*> VulkanRenderer::getRequiredExtensions() {
std::vector<const char *> extensions;
extensions.push_back("VK_KHR_surface");
extensions.push_back("VK_KHR_android_surface");
return extensions;
}
void VulkanRenderer::initialize() {
createInstance();
createSurface();
pickPhysicalDevice();
createLogicalDeviceAndQueue();
isInitialized = true;
LOGI("VulkanRenderer initialized successfully.");
}
void VulkanRenderer::createInstance() {
std::vector<const char*> requiredExtensions = getRequiredExtensions();
VkApplicationInfo appInfo{
.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
.pApplicationName = "Vulkan Renderer",
.applicationVersion = VK_MAKE_VERSION(1, 0, 0),
.pEngineName = "No Engine",
.engineVersion = VK_MAKE_VERSION(1, 0, 0),
.apiVersion = VK_API_VERSION_1_1
};
VkInstanceCreateInfo createInfo{
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
.pNext = nullptr,
.pApplicationInfo = &appInfo,
.enabledLayerCount = 0,
.enabledExtensionCount = (uint32_t)requiredExtensions.size(),
.ppEnabledExtensionNames = requiredExtensions.data(),
};
VK_CHECK(vkCreateInstance(&createInfo, nullptr, &instance_))
}
void VulkanRenderer::createLogicalDeviceAndQueue() {
QueueFamilyIndices indices = findQueueFamilies(physicalDevice_);
std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
std::set<uint32_t> uniqueQueueFamilies = {
indices.graphicsFamily.value(),
indices.presentFamily.value()
};
float queuePriority = 1.0f;
for (uint32_t queueFamily : uniqueQueueFamilies) {
VkDeviceQueueCreateInfo queueCreateInfo{
.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
.queueFamilyIndex = queueFamily,
.queueCount = 1,
.pQueuePriorities = &queuePriority,
};
queueCreateInfos.push_back(queueCreateInfo);
}
VkPhysicalDeviceFeatures deviceFeatures{};
VkDeviceCreateInfo createInfo{
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size()),
.pQueueCreateInfos = queueCreateInfos.data(),
.enabledLayerCount = 0,
.enabledExtensionCount = static_cast<uint32_t>(deviceExtensions_.size()),
.ppEnabledExtensionNames = deviceExtensions_.data(),
.pEnabledFeatures = &deviceFeatures,
};
VK_CHECK(vkCreateDevice(physicalDevice_, &createInfo, nullptr, &device_))
vkGetDeviceQueue(device_, indices.graphicsFamily.value(), 0, &graphicsQueue_);
vkGetDeviceQueue(device_, indices.presentFamily.value(), 0, &presentQueue_);
}
void VulkanRenderer::createSurface() {
assert(window_ != nullptr);
const VkAndroidSurfaceCreateInfoKHR createInfo{
.sType = VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR,
.pNext = nullptr,
.flags = 0,
.window = window_.get(),
};
VK_CHECK(vkCreateAndroidSurfaceKHR(instance_, &createInfo, nullptr, &surface_))
}
bool VulkanRenderer::checkDeviceExtensionSupport(VkPhysicalDevice device) {
uint32_t extensionCount;
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount,
nullptr);
std::vector<VkExtensionProperties> availableExtensions(extensionCount);
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount,
availableExtensions.data());
std::set<std::string> requiredExtensions(deviceExtensions_.begin(), deviceExtensions_.end());
for (const VkExtensionProperties &extension : availableExtensions) {
requiredExtensions.erase(extension.extensionName);
}
return requiredExtensions.empty();
}
QueueFamilyIndices VulkanRenderer::findQueueFamilies(VkPhysicalDevice device) const {
QueueFamilyIndices indices;
uint32_t queueFamilyCount = 0;
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount,
queueFamilies.data());
for (uint32_t i = 0; i < queueFamilies.size(); i++) {
if (queueFamilies[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
indices.graphicsFamily = i;
}
VkBool32 presentSupport = false;
vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface_, &presentSupport);
if (presentSupport) {
indices.presentFamily = i;
}
if (indices.isComplete()) {
break;
}
}
return indices;
}
bool VulkanRenderer::isDeviceSuitable(VkPhysicalDevice device) {
QueueFamilyIndices indices = findQueueFamilies(device);
bool extensionsSupported = checkDeviceExtensionSupport(device);
bool swapChainAdequate = false;
return indices.isComplete() && extensionsSupported && swapChainAdequate;
}
void VulkanRenderer::pickPhysicalDevice() {
uint32_t deviceCount = 0;
vkEnumeratePhysicalDevices(instance_, &deviceCount, nullptr);
assert(deviceCount > 0);
std::vector<VkPhysicalDevice> devices(deviceCount);
vkEnumeratePhysicalDevices(instance_, &deviceCount, devices.data());
auto it = std::find_if(devices.begin(), devices.end(),
[this](VkPhysicalDevice device) { return isDeviceSuitable(device); });
if (it != devices.end()) {
physicalDevice_ = *it;
} else {
LOGE("Failed to find a suitable GPU!");
}
}
#endif //VULKANRENDERER_H

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#include <jni.h>
#include <string>
extern "C" JNIEXPORT jstring JNICALL
Java_io_visus_solanim_vulkan_NativeLib_stringFromJNI(
JNIEnv* env,
jobject /* this */) {
std::string hello = "Hello from C++";
return env->NewStringUTF(hello.c_str());
}

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package io.visus.solanim.vulkan
class NativeLib {
/**
* A native method that is implemented by the 'vulkan' native library,
* which is packaged with this application.
*/
external fun stringFromJNI(): String
companion object {
// Used to load the 'vulkan' library on application startup.
init {
System.loadLibrary("vulkan")
}
}
}

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package io.visus.solanim.vulkan
import org.junit.Test
import org.junit.Assert.*
/**
* Example local unit test, which will execute on the development machine (host).
*
* See [testing documentation](http://d.android.com/tools/testing).
*/
class ExampleUnitTest {
@Test
fun addition_isCorrect() {
assertEquals(4, 2 + 2)
}
}

4
lumo.properties Normal file
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ThemeName=AppTheme
ComponentsDir=lib/solanim-ui/src/main/java/io/visus/solanim/ui
PackageName=io.visus.solanim.ui
KotlinMultiplatform=false

26
settings.gradle.kts Normal file
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pluginManagement {
repositories {
google {
content {
includeGroupByRegex("com\\.android.*")
includeGroupByRegex("com\\.google.*")
includeGroupByRegex("androidx.*")
}
}
mavenCentral()
gradlePluginPortal()
}
}
dependencyResolutionManagement {
repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
repositories {
google()
mavenCentral()
maven { url = uri("https://jitpack.io") }
}
}
rootProject.name = "SolAnim"
include(":app")
include(":lib:solanim-ui")
include(":lib:vulkan")